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	<title>army-of-two &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/army-of-two/</link>
	<description>Feed of posts on WordPress.com tagged "army-of-two"</description>
	<pubDate>Sun, 07 Sep 2008 05:24:24 +0000</pubDate>

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<item>
<title><![CDATA[Army of Two ]]></title>
<link>http://gabbster.wordpress.com/?p=257</link>
<pubDate>Wed, 03 Sep 2008 08:55:19 +0000</pubDate>
<dc:creator>gabbster</dc:creator>
<guid>http://gabbster.wordpress.com/?p=257</guid>
<description><![CDATA[Nu är jag påväg till Mora, jag ska bara packa, åka till jobbet och jobba i tre timmar, hem och d]]></description>
<content:encoded><![CDATA[<p>Nu är jag påväg till Mora, jag ska bara packa, åka till jobbet och jobba i tre timmar, hem och duscha, äta och hämta min packning först. Det ska bli jättemysigt att åka härifrån ett tag, spontana semestrar är aldrig fel.<br />
Det senaste dygnet har jag suttit hemma hos Micke och spelat igenom Army of two till 360 som jag har snackat så mycket om på jobbet. Måste säga att både jag och Micke hade lite höga förväntningar på spelet eftersom många hade snackat så varmt om det. Det ska vara ... "banbrytande" är nog en term jag har hört i vissa fall- och det låter ju alltid lovande.<br />
Alla känner väl till spelet vid det här laget, det faktum att det var med i sommarrean detta år tyder ju på att den har haft sin komersiella gång. Men ni som inte har spelat och som inte vill utsättas för spoilers får gärna göra något annat än att läsa nästa stycke.</p>
<p>Hur som helst så fick jag äntligen spela spelet själv och visst hade jag kul det antal timmar som det tog att klara spelet, men när eftertexterna rullade satt vi och buade åt det knappa slutet i spelet, slutbossen var inget direkt att hänga i julgranen, man står med ett hagelgevär och skjuter omkull honom tills han reser på sig och så skjuter man igen medans den andra står i en annan vinkel och prickar skott efter skott, efter skott. Slutscenen där man inte ens får döda "the bad conspiracy guy" själv är ju helt enkelt mesigt.</p>
<p>Det var alltså kul så länge det varade men överlag måste jag säga att Army of two är ett billigt spel i lyxförpackning(den grafiska formsättningen på spelet är ju läcker med ornament, pistolskyskrapor och allt vad det är). Så det blir till att lämna tillbaka spelet när jag är tillbaka från mora och sätta sig in i Gears of War istället. Nu när tvåan kommer(framflyttad till den 7:e november folks!!) så finns det inte mycket annat att göra. Tills dess blir det nog också till att försöka komma vidare på FFVII som för tillfället drives me CRAZY!</p>
<p>ses om en vecka ungefär!</p>
<p><img class="aligncenter" src="http://i246.photobucket.com/albums/gg101/xTSGxSNAKEYES/ArmyOfTwoFront-1-1.jpg" alt="" width="426" height="424" /></p>
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<title><![CDATA[3 movies and more unpacking]]></title>
<link>http://crisitunity.wordpress.com/?p=259</link>
<pubDate>Sun, 31 Aug 2008 01:56:59 +0000</pubDate>
<dc:creator>crisitunity</dc:creator>
<guid>http://crisitunity.wordpress.com/?p=259</guid>
<description><![CDATA[I watched a few movies recently that I want to tell you about.
Today I went to see Babylon, A.D. wit]]></description>
<content:encoded><![CDATA[<p>I watched a few movies recently that I want to tell you about.</p>
<p>Today I went to see <em>Babylon, A.D.</em> with BF. The commercials were completely awesome, making it look like <em>Blade Runner</em> with explosions and Vin Diesel. It was not. It was quite bad, incredibly disappointing. It's actually not even worth much more discussion here - that bad. I thought the first 2/3 of the movie was pretty okay, or at least watchable, but after the Big City Scene it became incomprehensible. Also, the action scenes were SO poorly done, they were just exasperating. Vin Diesel AND Michelle Yeoh kicking ass in the future dystopia, and the camera seemed like it was attached to an insect buzzing around the fights, recording nothing of use.</p>
<p>Last night we watched <em>Fracture. </em>I thought it was pretty average for the first half or so, sort of slow going, but Gosling's character arc was so gentle and effective, and the scenes between him and Hopkins were so compelling, that it turned into a real nail-biter after all. Tacked-on love parts notwithstanding. Note: Rosamund Pike is <em>very</em> beautiful.</p>
<p>On Friday I watched <em>Moulin Rouge</em>...from 1952. It's a movie about the artist <a href="http://en.wikipedia.org/wiki/Henri_Toulouse-Lautrec">Henri Toulouse-Lautrec</a>, and the movie was depressing, very poorly organized, and acted with a strange, plywood-like indifference by its star (who was the very talented Jose Ferrer). There were some interesting moments in the first 10 minutes, some slam-bang editing that surprisingly reminded me of the other <em>Moulin Rouge!</em>, but I chalk this up to the Technicolor that was clearly part of the point of the movie.</p>
<p>This morning I woke up early to go to class at 9:00, but I had forgotten that the community college is on Labor Day break. On my class schedule it denotes that this class begins on 9/5. (I know that's a Friday, not a Saturday, but that's what the schedule says.) This left me some time for homework etc. (Conclusion: LOPT is going to be a gigantic waste of time.) BF and I ate an early lunch and went to the movies, and then I came home and went out to the garage yet again.</p>
<p>Today's lesson from the garage was that I can't save everything from uselessness, and hence from the garbage can (rather than the donation box). This is sort of a subtle lesson for me, and one that sort of clanged into place with all the other retraining of emotional muscles that I'm doing by trying to ditch my packrat habits. I cleaned out some of the boxes that Dad shipped to me (I didn't have the courage to go back to the box full of papers that I need to winnow out), and almost everything in them went in the trash or the giveaway box. I was rooting around in the first box and I came across the cordless phone that I used from high school into college. I had put stickers all over it - foot-shaped stickers, cute little frog stickers, and a Mount Holyoke sticker that I remember getting as a part of some stationery. I was about to throw it into the giveaway box automatically, because I was sure it still worked and had some use in it, but I realized that no one, not at the Salvation Army or a flea market, would buy a ten-year-old cordless phone with worn stickers all over it. I felt terrible, because the phone was still technically <em>useful</em>, but I realized that it didn't have any <em>value</em>. This is not a distinction that I'm very good at perceiving...at least not until today. So I threw it away. I threw away puzzles from my childhood that I remember doing many times, because the boxes were misshapen and I had no idea if they still had all their pieces. I threw away all the sheet music I had saved from middle school band class - I'm not altogether sure why I saved it all, but from the way it was stored, I saved it deliberately. Four bags of garbage today, as well as a massive box of clothes and a large box of stuff to give away.</p>
<p>I found baffling things in my work today. The first thing was a bright green acrylic clown wig, which I am utterly at a loss to recognize or understand. My parents could not ever have had occasion to own such a thing, and I have no idea how it found its way into the box. I found it inside out, like a <a href="http://en.wikipedia.org/wiki/Popples">Popple</a>. The next thing was large, cut-up strips of gray car carpet upholstery. I'm sure it must have been part of a project of my father's, but I can't think why on earth he would have saved such a thing, especially in a box with all my old toys and puzzles. Finally I found a smallish Christmas tree stand - again in with my toys and puzzles - which I have no use for at all, and I put it in the giveaway box. I came and showed all these things to BF when I found them, and after the car upholstery, he said, "Next I expect you to come in with, like, a stuffed deer head." I half expected it myself.</p>
<p>I found many velvet boxes with opal jewelry in them. My birthstone is opal, and my estranged grandmother sent me opal jewelry most years for my birthday. I appreciated the gestures, and I do like opal quite a lot, but most of the jewelry is gold and I don't wear gold jewelry. I think I'm going to put it on eBay in a lot. I don't know at all how much it's worth and frankly I don't really care.</p>
<p>BF has been playing Army of Two most of the day. It looks to this bystander like a surprisingly cool military shooter with some interesting mechanics, although listening to it from upstairs is dull: rat-tat-tat, obscene male groans, rat-tat-tat. I thought the name was terribly silly when I first heard it: "No, see, it's like, the Army? Their tagline is 'Army of One' so it's like that, except...you know...there's <em>two</em> of them, so it's Army of <em>Two</em>." Laaame. But it turns out that while they <em>are</em> lamely riffing on that, the central gimmick of the game is about these two soldiers working as a team taking out half of the planet's Arab-speaking population. So they're like a whole <em>army</em>, but they're just these two guys. Duuuuude. Deep.</p>
<p>If you are a new reader, welcome! I post entries pretty much every day, or twice a day, as you see. I hope this doesn't make it too hard on you. If I only had less to say...we would probably all be happier.</p>
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<title><![CDATA[Army of TWO Review]]></title>
<link>http://knarrnia.wordpress.com/?p=161</link>
<pubDate>Tue, 19 Aug 2008 14:57:50 +0000</pubDate>
<dc:creator>knarrnia</dc:creator>
<guid>http://knarrnia.wordpress.com/?p=161</guid>
<description><![CDATA[If you liked Gears of War, check out Army of Two.
It&#8217;s basically Gears without the scifi angle]]></description>
<content:encoded><![CDATA[<p>If you liked Gears of War, check out Army of Two.</p>
<p>It's basically Gears without the scifi angle, but the gameplay is exactly the same.</p>
<p>The only addition is the "AGGROMETER". How distracted the bad guys are from the other player. If you shoot at them (miss, hit, or HEADSHOT) the badguys start paying attention to you. There's some crazy bullettime maneuver that works entirely like Max Pain - whoever activates OVERKILL either goes crazy with bullettime and shooting while the other guy remains invisible. </p>
<p>The only gripe I have it that I constantly try to slide into cover only to have my guy climb over whatever I'm trying to hide behind. Unlike gears, there's no separate button for melee attacks, and ammo seems scarcer. It's not uncommon to exhaust your primary and be low on your secondary before finding either a place to stock up or killing someone who has some ammo left that works in your weapon. Unlike gears, you can't grab weapons off the ground, but you wouldn't want to.</p>
<p>Army of Two has the ammo shop you'll either love or hate, which lets you buy weapons and upgrade. Primaries are all assault rifles or squad automatic weapons. Secondaries are all sub machine guns or pistols. Special weapons are fun - they're sniper rifles or miniguns or other stupidity like an RPG. Upgrades are barrels, clip size, whatever but it's mostly cosmetic representations of damage, accuracy, recoil, clip size, and arrgo (how much attention it attracts to use that weapon). Upgrades can be exclusive - the G36 with the pistol grip improves accuracy and recoil, but the shotgun will hurt accuracy and recoil while improving the damage greatly. Basically, figure out how you want to play the game and upgrade from there. It feels like it's going to make a tactical difference but really the 50 cal sniper rifle does the same damage as the fully upgraded G36 but it zooms in much further. Buy something which suits your play style and work from there - there's no surprises. Weapons which dish out damage can be upgraded to dish out more damage, but they don't get much more accurate. Weapons which are accurate can be made more accurate. Weapons which are well rounded do everything decently without being stellar at any one thing. The only extra factor is "aggro", which "pimped" upgrades (think: golden AK47). But again, if the G36 does 80% of the damage of the 50 cal fully upgraded, there's no reason to buy the 50 - just shoot everyone twice.</p>
<p>This is where the game falls flat - you can't buy ammo. You start with a full primary, generic grenades and secondary and that's it. They don't fill the special weapon unless you're on a mission that needs it (parachute insertion). This is intentional since there's plenty of situations someone hanging back and sniping would work swimmingly well while the other guy collects the aggro. If you said "that's how I beat Gears of War!" you're right. They don't let you do that however. The emphasis is on keeping the game and you and your teammate close together. This is also where ass-to-ass mode comes in, it's basically double bullet time where you and your buddy do twice the damage in slow motion at the risk of someone tossing a grenade or blowing themselves up and killing you both. Later missions this becomes vogue, if you don't kill the explosives guys you end up getting knocked out of ass-to-ass mode.</p>
<p>The last deviation from Gears is the addition of the GPS. This is what pissed me off about Gears - it was pretty easy to get turned around since all the indoor stuff looked generic. Army fixes this by having a GPS with a path on it you can activate and it also has locations of observed traps and such. It still suffers from Gears "rail shooter" feel sometimes but the areas feel bigger which makes it a bit less hokey. Exploration is encouraged in the form of extra objectives and briefcases filled with money people leave laying around. Unlike gears, you can't just leave your buddies to go exploring and "get around to" reviving them. Your buddies will eventually bleed out or get executed if left on their own (a lot like Gears online). Unlike Gears, downed buddies can shoot (not well) and you can drag them while shooting. The shooting-while-down leads to Blackhawk Down-esque moments but it's really only good at bringing down people right on top of your position trying to execute you. Otherwise you end up simply drawing fire to an already bad position. This does occasionally lend itself to some unintentionally hilarious moments. Since grenades are "true" (they hurt everyone in the radius, friend or foe), there's been times I've run behind the "bosses" (guys wearing superior body armor which don't take damage from the front) only to catch a grenade tossed by the cannon-fodder which severely damaged the boss while also knocking my player down. With the "shoot while down" addition, this makes it a good strategy to suicide-squeeze the boss and then empty the clip into him from the back once he turns towards your buddy. Since most of the levels end shortly after killing the boss (or when you kill him), you go down and all your aggro is transferred to your buddy - just in time for you to kill the boss and end the level before you bleed out.</p>
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<title><![CDATA[Army of Two Review]]></title>
<link>http://angelofgames.wordpress.com/?p=38</link>
<pubDate>Thu, 14 Aug 2008 05:20:56 +0000</pubDate>
<dc:creator>angelofgames</dc:creator>
<guid>http://angelofgames.wordpress.com/?p=38</guid>
<description><![CDATA[At first glance Army of Two is a little buggy, but I believe there was a great game under all the bu]]></description>
<content:encoded><![CDATA[<p class="MsoNormal"><img class="alignleft" style="float:left;" src="http://farm2.static.flickr.com/1209/531767480_84ab379db3_b.jpg" alt="Co-op" hspace="10" width="427" height="239" />At first glance <a href="http://en.wikipedia.org/wiki/Army_of_two">Army of Two</a> is a little buggy, but I believe there was a great game under all the bugs. The most glaring bug is the text. Depending on what TV you’re playing on, the text could be completely illegible. I found myself squinting at the screen and trying to decipher what objective updated and never having the slightest clue what the squiggly lines where trying to tell me.</p>
<p class="MsoNormal">The game tutorials would pop up over the screen during gameplay or pause gameplay entirely in the middle of a firefight. Try aiming when all you can see is a tutorial pop-up that you can’t even read. Then there were the debates with my partner about what button the illegible tutorials were referring. Does is say R2 or L2? What’s that dot it’s referring to?</p>
<p class="MsoNormal">I was drawn to the game due to the <a href="http://en.wikipedia.org/wiki/Army_of_two#Co-op_maneuvers">co-op</a> based combat and I wasn’t disappointed. The game uses aggro based combat to switch the enemies’ focus to one player or the other. The game promotes a sense of cooperation and co-dependence on the other player, so don’t even try playing it with the broken AI partner. Sometimes the game will over-use this mechanic, like having a bunch of doors that require two buttons to be pressed simultaneously to open. If you’re going to play this game, find yourself a buddy to join you.</p>
<p class="MsoNormal">The story mode is done considerably well. Most of the actual story is told though voice-over during gameplay and short cinematics. The levels seem to flow together and you’re never taken out of combat for too long. It’s a continuous stream of action and violence in a rather linear path.</p>
<p class="MsoNormal">Overall, this is a game definitely worth renting. When all is said and done it’s a fun game. The story mode is only about 7 hours of gameplay, so take a day to sit down and beat it.</p>
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<title><![CDATA[Costs Will Keep theArmyNavy Game on the East Coast]]></title>
<link>http://armyvufir.wordpress.com/?p=3</link>
<pubDate>Sun, 10 Aug 2008 01:02:28 +0000</pubDate>
<dc:creator>armyvufir</dc:creator>
<guid>http://armyvufir.wordpress.com/?p=3</guid>
<description><![CDATA[When Army and Navy decided they should look to see what other cities and stadiums were interested in]]></description>
<content:encoded><![CDATA[<p>When Army and Navy decided they should look to see what other cities and stadiums were interested in hosting the Army Navy game there was a good amount of interest Especially in Texas. The sticking point though was likely to be that<br />
ncaafootball.fanhouse.com</p>
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<title><![CDATA[Army of Two Xbox 360 Split-Screen Co-Op Review]]></title>
<link>http://legendofwayne.wordpress.com/?p=92</link>
<pubDate>Thu, 24 Jul 2008 09:43:56 +0000</pubDate>
<dc:creator>Wayne Stevens</dc:creator>
<guid>http://legendofwayne.wordpress.com/?p=92</guid>
<description><![CDATA[
Army of Two Split-Screen Co-Op Review
ONLY the offline split-screen Co-Op portion of the game is be]]></description>
<content:encoded><![CDATA[<p><a href="http://legendofwayne.files.wordpress.com/2008/07/ao2logo.jpg"><img class="alignnone size-medium wp-image-93" src="http://legendofwayne.wordpress.com/files/2008/07/ao2logo.jpg?w=300" alt="" width="300" height="121" /></a></p>
<p><strong>Army of Two Split-Screen Co-Op Review</strong></p>
<p><em>ONLY the offline split-screen Co-Op portion of the game is being reviewed here...</em></p>
<p><strong>Liked:</strong></p>
<p>1. Overall fun co-op third person shooter action. If you're into split-screen co-op with a buddy, this game is definitely worth buying.</p>
<p>2. I liked buying and customizing guns, and some guns look REALLY badass when they are pimped.</p>
<p>3. Achievements like "Kill 250 enemies with Assault Rifles", etc, are good incentives to play through using all the different types of weapons.</p>
<p>4. Good length for the campaign, especially since you'll probably want to play through on each difficulty level.</p>
<p>5. The interactions between Salem and Rios can be pretty fun.</p>
<p><strong>Disliked:</strong></p>
<p>1. The enemy AI is simply superhuman when it comes to accuracy, even on the lowest difficulty.  An enemy blind-firing from behind cover, half the map away will nail you literally the instant you pop your head orbody out of cover.  Luckily you can take a shitload of hits before you die. Superhuman accuracy tends to be a trend in shooters these days.</p>
<p>2. Sometimes you end up fighting with the controls more than the enemy.  Maybe the most frustrating thing can be when you're fighting in close-quarters. Get too close to an enemy, and you'll often find you won't be able to shoot at him.  It can get to the point where you want to hurl your controller sometimes.</p>
<p>3. Probably all of the co-op specific mechanics feel too contrived.  Co-op sniping always has certain situations where the enemy is unaware of you with their backs turned.  There are enemies which you basically can't kill unless your team-mate fills his aggro meter and you sneak around to shoot the baddie in the ass.  Some doors require you each to push a button on either side of the door. Who's ever seen a door in real life like that?  What it comes down to, is that it never really feels like you're working together, it feels more like you are jumping through hoops the programmers laid out to show off their "Co-Op stuff".   The best uses of Co-Op are probably the dragging and healing, and the step jumps.</p>
<p><strong>Yay: </strong>The fact that you can play split-screen offline co-op in the age of internet only fragfests is a definite bonus. It's even better that it's mostly pretty fun.  +1</p>
<p><strong>Final BS Rating: +3 HARDCORE</strong></p>
<p><a href="http://legendofwayne.wordpress.com/files/2008/03/badassianscale320.jpg"><img class="alignnone size-medium wp-image-19" src="http://legendofwayne.wordpress.com/files/2008/03/badassianscale320.jpg?w=300" alt="" width="300" height="225" /></a></p>
<p><strong>Closing Statement:</strong></p>
<p>If you like Co-Op shooters,  Army of Two is pretty much a must have.   Since there's not a whole lot of offline co-op shooters out there,  Army of Two is a no-brainer.  Buy it or rent it, and have fun. Just remember to leave your brain behind before you get into the campaign's story.</p>
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<title><![CDATA[Rumored PLAYSTATION Store New Content (US) for June 12, 2008 ]]></title>
<link>http://sev1512.wordpress.com/?p=347</link>
<pubDate>Thu, 12 Jun 2008 16:22:44 +0000</pubDate>
<dc:creator>stalkingsilence</dc:creator>
<guid>http://sev1512.wordpress.com/?p=347</guid>
<description><![CDATA[
Hey guys!  Just checking in to let you know what&#8217;s coming to the PLAYSTATION Store this wee]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><img class="aligncenter" src="http://i277.photobucket.com/albums/kk74/PSLS/ps_store.jpg" alt="" /></p>
<p>Hey guys!  Just checking in to let you know what's coming to the PLAYSTATION Store this wee... oh, hello?  Is anyone there?  Well, if any of you are not playing Metal Gear Solid 4 today and for some reason you're looking for other content, I'm here to let you know what we'll <em>most likely </em>see today on the PSN.  I will keep this post updated (<a href="http://playstationlifestyle.net/2008/06/04/civilization-revolution-joins-the-demo-party-this-thursday-on-the-psn/">like I did last week</a>) as new information pours in.</p>
<p>I have a hunch we'll see a PSone classic this week - which would be nice if true since so many have been clamoring for more on the PlayStation.Blog (and Japan received 6 more this week).  The Army of Two free map pack was delayed 2 weeks ago in the US and it's reasonable to think we'll get it this week.  As for the Konami "surprise" - I think it will be in addition to a PS3 theme.  But honestly, I wouldn't expect a whole database of content, considering they just released an awesome exclusive PS3 game - what more can you ask for?  Here's the full list:<!--more--></p>
<ul>
<li><span style="font-size:small;"><strong>Army of Two DLC - "Veteran Map Pack"</strong> &#124;<strong> </strong><span style="font-size:xx-small;color:#ff0000;">Rumor</span>
<ul>
<li><span style="color:#999999;"><img style="width:97px;height:97px;" src="http://fp.scea.com/Content/store/items/30196/image/image_97x97.jpg" alt="" width="97" height="97" /></span>
<ul>
<li><span style="font-size:x-small;">Two brand new co-op campaign maps</span></li>
<li><span style="font-size:x-small;">One enhanced multiplayer map</span></li>
<li><span style="font-size:x-small;">Update: Delayed at least 1 week</span></li>
<li><span style="font-size:x-small;">Price: FREE</span></li>
</ul>
</li>
<li><span style="font-size:x-small;">Source: </span><a href="http://www.worthplaying.com/article.php?sid=52485" target="_blank"><span style="font-size:x-small;color:#ff0e0e;">WorthPlaying</span></a><span style="font-size:x-small;"> :: <a href="http://ps3.ign.com/articles/877/877478p1.html" target="_blank"><span style="color:#ff0e0e;">IGN</span></a><br />
 </span></li>
</ul>
<p> </p>
<p> </p>
<p></span></li>
<li><span style="font-size:small;"><strong>Enemy Territory: QUAKE Wars [Demo]</strong> &#124; <span style="font-size:xx-small;color:#ccff00;">Confirmed</span>
<ul>
<li><span style="font-size:small;"><span style="font-size:x-small;"><img style="width:81px;height:94px;" src="http://fp.scea.com/Content/games/BLUS-30132/packart/image_87x100.jpg" alt="" width="81" height="94" /></span></span><strong></strong>
<ul>
<li><span style="font-size:x-small;">Demo rumored to be coming to the "other console" on May 14</span></li>
<li><span style="font-size:x-small;">Maybe we'll get a demo on the PS3 as well</span></li>
<li><span style="font-size:x-small;">PS3 version developed by different company than [other console] version</span></li>
<li><span style="font-size:x-small;"><span style="color:#ff0000;">Update:</span> EU PSN received the demo today, official website seems to indicate North America will get it today as well</span></li>
</ul>
</li>
<li><span style="font-size:x-small;">Source: Stroyent.com via </span><a href="http://community.enemyterritory.com/forums/showthread.php?p=349312" target="_blank"><span style="font-size:x-small;color:#ff0e0e;">Enemy Territory Forums</span></a><span style="font-size:small;"><span style="font-size:x-small;"> :: </span><a href="http://community.enemyterritory.com/index.php?q=node/271" target="_blank"><span style="font-size:x-small;color:#ff0e0e;">EnemyTerritory.com</span></a><br />
</span><span style="font-size:x-small;">  </span></li>
</ul>
<p> </p>
<p> </p>
<p></span></li>
<li><span style="font-size:small;"><strong>Guitar Hero III DLC - "Isle of Wight" Track Pack </strong>&#124;<strong> </strong></span><span style="font-size:xx-small;color:#ccff00;">Confirmed</span>
<ul>
<li><img style="width:97px;height:97px;" src="http://www.us.playstation.com/Content/store/items/30126/image/image_97x97.jpg" alt="" width="97" height="97" />
<ul>
<li>"I Predict a Riot" by the Kaiser Chiefs </li>
<li>"Problems" by The Sex Pistols</li>
<li>"Shoot the Runner" by Kasabian</li>
</ul>
</li>
<li>Source: <a href="http://community.guitarhero.com/news_posts/34" target="_blank"><span style="color:#ff0e0e;">GuitarHero.com</span></a><br />
 </li>
</ul>
</li>
<li><span style="font-size:small;"><strong>Konami Surprise</strong> &#124; <span style="color:#ffff00;"><span style="font-size:xx-small;">!</span><br />
<span style="font-size:x-small;"> </span></span></span></li>
<li><span style="font-size:small;"><strong>PSone Classic (PS3/PSP) </strong>&#124; </span><span style="font-size:xx-small;color:#ff0000;">Rumor</span> 
<ul>
<li><em>&#60;Unknown&#62;<br />
<img src="http://apollo.dl.playstation.net/cdn/PN.PC.US/PN.PC.GAME.US/SSPYqP9KTRY7sLUKdK3DX0BmlJHXpMff.png" alt="" width="68" height="68" /></em><br />
 </li>
</ul>
</li>
<li><span style="font-size:small;"><strong>Rock Band DLC - "MTV2 Three Pack" </strong>&#124; </span><span style="font-size:xx-small;color:#ccff00;">Confirmed</span>
<ul>
<li><img src="http://www.us.playstation.com/Content/ps3store/data/img/rockband_addon_thm.jpg" alt="" />
<ul>
<li><span style="font-size:x-small;">MTV2 Three Pack ($0.99 USD each, $2.99 USD for all three): </span>
<ul>
<li><span style="font-size:x-small;">"Bullets &#38; Guns" by Them Terribles</span></li>
<li><span style="font-size:x-small;">"A Clean Shot" by The Myriad</span></li>
<li><span style="font-size:x-small;">"Moving to Seattle" by The Material</span></li>
</ul>
</li>
<li><span style="font-size:x-small;">Bonus Single ($1.99 USD): </span>
<ul>
<li><span style="font-size:x-small;">"Girls Who Play Guitars" by Maximo Park</span></li>
</ul>
</li>
</ul>
</li>
<li><span style="font-size:x-small;">Source: <a href="http://www.rockband.com/forums/showthread.php?t=54653" target="_blank"><span style="color:#ff0e0e;">RockBand.com Forums</span></a><br />
 </span></li>
</ul>
</li>
<li><strong>Additional Content</strong> <em><strong> </strong></em>
<ul>
<li><em><strong>Theme</strong> - Metal Gear Solid 4</em> &#124;<strong> </strong><span style="font-size:xx-small;color:#ff0000;">Rumor</span><span style="font-size:xx-small;color:#ff0000;"><br />
</span><img style="width:68px;height:68px;" src="http://apollo.dl.playstation.net/cdn/PN.PC.US/PN.PC.GAME.US/HEXVsOuOFkJJRU4RqXNWiDUupJcs1VUH.png" alt="" width="68" height="68" /><strong><em>  </em></strong></li>
</ul>
</li>
</ul>
<p><strong>Note:</strong>EU PSN received a Monster Madness: Grave Danger [demo]* and a Quake Wars: Enemy Territory [demo] today.  I'm not sure when we'll see these in North America (it may be today for all I know), but at least next week we will get Fatal Inertia EX [full game &#38; demo] and an NCAA 09 [demo] from EA Sports.</p>
<p>Source: <a href="http://boardsus.playstation.com/playstation/board/message?board.id=psnetwork&#38;thread.id=205031">My Thread at the PlayStation.com Forums</a></p>
<p>*Looks like the Monster Madness: Grave Danger [demo] on EU PSN has been removed.  People can still download it if it's in their download list.</p>
]]></content:encoded>
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<item>
<title><![CDATA[Civilization Revolution joins the demo party this Thursday on the PSN [Update 3]]]></title>
<link>http://sev1512.wordpress.com/?p=289</link>
<pubDate>Wed, 04 Jun 2008 15:04:22 +0000</pubDate>
<dc:creator>stalkingsilence</dc:creator>
<guid>http://sev1512.wordpress.com/?p=289</guid>
<description><![CDATA[
According to 2K Games, we will be getting a demo of Civilization Revolution this Thursday on the PL]]></description>
<content:encoded><![CDATA[<p><img src="http://i277.photobucket.com/albums/kk74/PSLS/ps_store.jpg"></p>
<p>According to 2K Games, we will be getting a demo of Civilization Revolution this Thursday on the PLAYSTATION Store.  Hopefully this doesn't turn out like the NASCAR 09 demo from last week where EA Sports announced it was coming out but didn't check with Sony first!</p>
<p>Either way, this Thursday is shaping up to be pretty great.  In addition to the first ever episode of Qore (presented by PSN, but not a "paid subscription by Sony" as so many other gaming blogs falsely reported), the Civilization Revolution demo should join demos for Battlefield: Bad Company and NASCAR 09.  We might even see a demo/full download for Fatal Intertia EX.  (<strong>Update 1:</strong> Plus NOVASTRIKE) (<strong>Update 2:</strong> and Wolf of the Battlefield: Commando 3!)</p>
<p>Add on top of that the confirmed 6 Rock Band songs, a possible Army of Two FREE map pack, and the Guitar Hero III cross-promotional God of War song (<strong>Update 3:</strong> + Motorhead Track Pack), and you have quite a week shaping up!</p>
<p>Remember, this content is always subject to change (there's definitely more content we haven't heard about yet and some of the content could always be pushed back).</p>
<p>Full content list below -<!--more-->from <a href="http://boardsus.playstation.com/playstation/board/message?board.id=psnetwork&#38;thread.id=205031">my thread on the PlayStation.com Forums</a>:</p>
<ul>
<li><span style="font-size:small;"><strong>Army of Two DLC - "Veteran Map Pack"</strong> &#124;<strong> </strong><span style="font-size:xx-small;color:#ff0000;">Rumor</span>
<ul>
<li><span style="color:#999999;"><img style="width:97px;height:97px;" src="http://fp.scea.com/Content/store/items/30196/image/image_97x97.jpg" alt="" width="97" height="97" /></span>
<ul>
<li><span style="font-size:x-small;">Two brand new co-op campaign maps</span></li>
<li><span style="font-size:x-small;">One enhanced multiplayer map</span></li>
<li><span style="font-size:x-small;">Update: Delayed at least 1 week</span></li>
<li><span style="font-size:x-small;">Price: FREE</span></li>
</ul>
</li>
<li><span style="font-size:x-small;">Source: </span><a href="http://www.worthplaying.com/article.php?sid=52485" target="_blank"><span style="font-size:x-small;color:#ff0e0e;">WorthPlaying</span></a><span style="font-size:x-small;"> :: <a href="http://ps3.ign.com/articles/877/877478p1.html" target="_blank"><span style="color:#ff0e0e;">IGN</span></a></span></li>
</ul>
<p></span></li>
<li><span style="font-size:small;"><strong>Battlefield: Bad Company [Demo] </strong>&#124; </span><span style="font-size:xx-small;color:#ccff00;">Confirmed</span>
<ul>
<li><img style="width:81px;height:94px;" src="http://fp.scea.com/Content/games/BLUS-30118/packart/image_87x100_1.jpg" alt="" width="81" height="94" />
<ul>
<li>Demo includes both single player and multiplayer modes</li>
<li>Gold Rush mode on the Oasis map includes land, sea, and air vehicles</li>
<li>Reach rank 4 in the multiplayer section of the demo to unlock an exclusive in-game weapon</li>
</ul>
</li>
<li>Source: <a href="http://badcompany.ea.com/news/entryid/22811" target="_blank"><span style="color:#ff0e0e;">BadCompany.EA.com</span></a></li>
</ul>
</li>
<li><span style="font-size:small;"><strong>Civilization Revolution [Demo]</strong> &#124; <span style="font-size:xx-small;"><span style="color:#ccff00;">Confirmed</span> </span>
<ul>
<li><span style="font-size:x-small;">(no image)</span>
<ul>
<li><span style="font-size:x-small;">You can play the game (single player or multiplayer) up to the year 1250 AD</span></li>
<li><span style="font-size:x-small;">Civilizations selection will be limited to Rome or Egypt</span></li>
<li><span style="font-size:x-small;">Also includes tutorial for new players</span></li>
<li><span style="font-size:x-small;">Demo size: 1.08 GB</span></li>
<li><span style="font-size:x-small;"><span style="color:#ff0000;">Update:</span> 2K Administrator confirms GameSpot report that North American PSN will get the demo on June 5, 2008</span></li>
</ul>
</li>
<li><span style="font-size:x-small;">Source: </span><a href="http://forums.2kgames.com/forums/showthread.php?t=17920" target="_blank"><span style="font-size:x-small;color:#ff0e0e;">Civilization Revolution Forums</span></a><span style="font-size:x-small;"> :: </span><a href="http://www.gamespot.com/pages/news/show_blog_entry.php?topic_id=26417445" target="_blank"><span style="font-size:x-small;color:#ff0e0e;">GameSpot</span></a></li>
</ul>
<p></span></li>
<li><span style="font-size:small;"><strong>Fatal Inertia EX [Demo] &#38; Full Game </strong>&#124; <span style="font-size:xx-small;color:#ff0000;">Rumor</span> <span style="font-size:small;">
<ul>
<li><span style="font-size:x-small;"><img style="width:97px;height:71px;" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/04/fatal-logo.jpg" alt="" width="97" height="71" /></span>
<ul>
<li><span style="font-size:x-small;">Will be released in late May 2008 on PSN</span></li>
<li><span style="font-size:x-small;">No retail release for this game (originally planned as launch game)</span></li>
<li><span style="font-size:x-small;">This game has improvements over the version released for the other console</span></li>
<li><span style="font-size:x-small;">Supports DUALSHOCK 3 and SIXAXIS motion controls</span></li>
<li><span style="font-size:x-small;">There will be a demo available on the PLAYSTATION Network </span>
<ul>
<li><span style="font-size:x-small;">Demo will include 8-player online multiplayer</span></li>
</ul>
</li>
<li><span style="font-size:x-small;">Price: ~$29.99 USD</span></li>
</ul>
</li>
<li><span style="font-size:x-small;">Source: </span><a href="http://multiplayerblog.mtv.com/2008/04/29/exclusive-fatal-inertia-ex-arrives-via-playstation-network-next-month/" target="_blank"><span style="font-size:x-small;color:#ff0e0e;">MTV Multiplayer</span></a><span style="font-size:x-small;"> :: </span><a href="http://www.eurogamer.net/article.php?article_id=134783&#38;page=2" target="_blank"><span style="font-size:x-small;color:#ff0e0e;">Eurogamer</span></a></li>
</ul>
<p></span></span></li>
<li><span style="font-size:small;"><strong>Guitar Hero III DLC - God of War II Music &#38; Motörhead Track Packs</strong> &#124;</span> <span style="font-size:xx-small;color:#ccff00;">Confirmed</span>
<ul>
<li><img style="width:81px;height:94px;" src="http://fp.scea.com/Content/games/BLUS-30074/packart/image_86x100.jpg" alt="" width="81" height="94" />
<ul>
<li>God of War II
<ul>
<li>Title: "The End Begins (to Rock)"</li>
<li>Price: FREE</li>
</ul>
</li>
<li>Motörhead track pack:
<ul>
<li>"Motörhead"</li>
<li>"Stay Clean"</li>
<li>"(We are) The Road Crew"</li>
</ul>
</li>
</ul>
</li>
<li>Source: <a href="http://community.guitarhero.com/news_posts/" target="_blank"><span style="color:#ff0e0e;">GuitarHero.com</span></a></li>
</ul>
</li>
<li><span style="font-size:small;"><strong>NASCAR 09 [Demo] </strong>&#124;</span> <span style="font-size:xx-small;color:#ccff00;">Confirmed</span>
<ul>
<li> <img style="width:81px;height:94px;" src="http://fp.scea.com/Content/games/BLUS-30139/packart/image_87x100.jpg" alt="" width="81" height="94" />
<ul>
<li>Full game releases on June 11</li>
<li>Demo out on [other console] last week</li>
<li>There was a demo for NASCAR 08 last year as well</li>
<li><span style="color:#ff0000;">Update:</span> EA changed their website to show June 5 as the demo release date</li>
</ul>
</li>
<li>Source: <a href="http://www.easports.com/nascar09/" target="_blank"><span style="color:#ff0e0e;">Official NASCAR 09 Website</span></a></li>
</ul>
</li>
<li><span style="font-size:small;"><strong>NOVASTRIKE [Full Game] </strong>&#124; </span><span style="font-size:xx-small;color:#ccff00;">Confirmed</span>
<ul>
<li>(no image)
<ul>
<li>Free-roaming top-down arcade shooter</li>
<li>Targeting a first-quarter 2008 release</li>
<li>Update 1: NOVASTRIKE listed on ESRB.org for release on Playstation 3</li>
<li>Update 2: Official Site Launched (from developer Tiki Games)</li>
<li><span style="color:#ff0000;">Update 3:</span> The game's director posted on the PlayStation.Blog that the game will be released on June 5, 2008</li>
</ul>
</li>
<li>Source: <a href="http://tikigames.net/NOVASTRIKE/" target="_blank"><span style="color:#ff0e0e;">NOVASTRIKE Official Site</span></a> :: <a href="http://blog.us.playstation.com/2008/06/04/novastrike-invades-psn-this-week/" target="_blank"><span style="color:#ff0e0e;">PlayStation.Blog</span></a></li>
</ul>
</li>
<li><span style="font-size:small;"><strong><span style="color:#800000;">Qore - Episode 1</span> </strong>&#124;<strong> </strong><span style="font-size:xx-small;color:#ccff00;">Confirmed</span></span>
<ul>
<li><img style="width:97px;height:97px;" src="http://farm3.static.flickr.com/2143/2546651441_a6260627f9.jpg" alt="" width="97" height="97" />
<ul>
<li><span style="color:#800000;"><strong>NOTE:</strong> Qore is "Presented by the PLAYSTATION Network" - keyword "presented" - and the content put up there are negotiated outside of the regular PSN Store group.  SOCOM: Confrontation beta invite is similar to the MGS4 beta invites or accessing the Battlefield: Bad Company demo early.  My understanding is that this is promotional, early demos will be released like normal on PSN, etc.  Not sure why this is causing so much resistance.</span></li>
<li>First ever episode of Qore, a monthly gaming lifestyle program</li>
<li>Contents:
<ul>
<li>Calling All Cars [Full Game] (for annual subscribers)</li>
<li>Hidden "Easter Eggs": Mini-game</li>
<li>Incredible Hulk - Exclusive 6 minute trailer</li>
<li>Secret Agent Clank - Exclusive preview</li>
<li>SOCOM: Confrontation Upcoming Beta Invitation</li>
<li>SOCOM: Confrontation Theme, Interviews, and Videos</li>
<li>Star Wars: The Force Unleashed - Exclusive pages from the graphic novel</li>
<li>... plus more!</li>
</ul>
</li>
<li>Price: $2.99 per episode, $24.99 for every episode this year (13 episodes)</li>
</ul>
</li>
<li>Source: <a href="http://blog.us.playstation.com/2008/06/03/introducing-qore-taking-you-behind-the-curtain-with-playstation/" target="_blank"><span style="color:#ff0e0e;">PlayStation.Blog</span></a> :: <a href="http://www.playstationlifestyle.net/2008/06/03/qore-what-can-we-expect-in-episode-1/" target="_blank"><span style="color:#ff0e0e;">PlayStation LifeStyle</span></a></li>
</ul>
</li>
<li><span style="font-size:small;"><strong>Rock Band DLC </strong>&#124; </span><span style="font-size:xx-small;color:#ccff00;">Confirmed</span>
<ul>
<li><img src="http://www.us.playstation.com/Content/ps3store/data/img/rockband_addon_thm.jpg" alt="" />
<ul>
<li>Jimmy Buffet pack ($1.99 USD each, $5.49 USD for all three):
<ul>
<li>"Cheeseburger in Paradise" by Jimmy Buffet</li>
<li>"Margaritaville" by Jimmy Buffet</li>
<li>"Volcano" by Jimmy Buffet</li>
</ul>
</li>
<li>Disturbed pack ($0.99 USD each, $2.99 USD for all three):
<ul>
<li>"Indestructible" by Disturbed</li>
<li>"Inside the Fire" by Disturbed</li>
<li>"Perfect Insanity" by Disturbed</li>
</ul>
</li>
</ul>
</li>
<li>Source: <a href="http://www.rockband.com/forums/showthread.php?t=52997" target="_blank"><span style="color:#ff0e0e;">Rockband.com Forums</span></a></li>
</ul>
</li>
<li><span style="font-size:small;"><strong>Wolf of the Battlefield: Commando 3</strong></span>
<ul>
<li>(no image)
<ul>
<li>Due out June 2008</li>
<li>Update: Capcom announces the game will be out on June 5, 2008 on PSN</li>
<li>Price: $9.99 USD</li>
</ul>
</li>
<li>Source: <a href="http://blog.wired.com/games/2008/03/impressions-cap.html" target="_blank"><span style="color:#ff0e0e;">Wired</span></a> :: <a href="http://playstationlifestyle.net/2008/06/05/capcom-released-wolf-of-the-battlefield-commando-3-today-on-psn/" target="_blank"><span style="color:#ff0e0e;">PlayStation LifeStyle</span></a></li>
</ul>
</li>
</ul>
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<title><![CDATA[Army of TWO]]></title>
<link>http://emperordecker.wordpress.com/?p=191</link>
<pubDate>Mon, 02 Jun 2008 11:45:02 +0000</pubDate>
<dc:creator>EmperorDecker</dc:creator>
<guid>http://emperordecker.wordpress.com/?p=191</guid>
<description><![CDATA[The ultimate co-op action game ARMY OF TWO™gets an absolutely free update with the new Veteran Map]]></description>
<content:encoded><![CDATA[<p>The ultimate co-op action game <em><a href="http://emperordecker.wordpress.com/en-US/games/a/armyoftwo/">ARMY OF TWO™</a></em>gets an absolutely free update with the new Veteran Map Pack available May 29 on Xbox LIVE® Marketplace.</p>
<p><a href="http://www.xbox.com/en-US/live/marketplace/a/armyoftwo/veteranmappack.htm?WText.camp=Games&#38;WText.campSrc=RSS" target="_blank">Full Articile</a></p>
<p>Looks like I'm going back to play army of two again, new alternate ending W00t!</p>
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<title><![CDATA[Xbox 360 doesn't like Parties]]></title>
<link>http://nickadamsgaming.wordpress.com/?p=21</link>
<pubDate>Sun, 01 Jun 2008 22:24:53 +0000</pubDate>
<dc:creator>nickadamsgaming</dc:creator>
<guid>http://nickadamsgaming.wordpress.com/?p=21</guid>
<description><![CDATA[I recently went along to an Xbox 360 LAN party with some of my friends. We brought along a few Xbox ]]></description>
<content:encoded><![CDATA[<p>I recently went along to an Xbox 360 LAN party with some of my friends. We brought along a few Xbox 360 consoles, controllers and games and even some headsets. The plan was to hook a few Xbox consoles up to a few tv's around the house and to play some system link multiplayer games.</p>
<p>
Setting up the equipment was pretty straightforward; it was setting up the games which actually proved a difficult task.</p>
<p>
<b>Army of Two</b></p>
<p>
The first game we decided to play in multiplayer was Army of Two. After going through the menu's on the game and reading the instruction manual, we discovered that this game has no system link option! In order to play each other, we had to connect to the internet, host a private online match over Xbox live and have the other team – only a few precious metres away – join the private match. It was also irritating that, because it was over the internet, we had to piggyback off someone else's gamertag. Considering Army of Two is such a co-op themed game, you'd have thought that the developers would make it as easy as possible to do have system link setups!</p>
<p>
<b>Gears of War</b></p>
<p>
Gears of War was refreshingly fun to play for a title which is approaching 2 years old. The graphics still look incredible, and the tactical cover dynamic still hasn't really been bettered by any of the more recent Xbox 360 games. As a party game, like Army of Two, there's only a maximum of 2 people per console so after a few games on rotation we decided to get everyone involved in another game famous for its multiplayer...</p>
<p>
<b>Halo 3</b></p>
<p>
I'd never realised how flexible Halo 3 truly was until this event. At this time of night our group had petered out to just 5 people, and we had 2 people on one Xbox and 3 people on the other console. After Gears and Army of Two this was something short of a revelation to have so many people playing at one given time. I'd also never realised how much fun could be had by watching the saved replays of our matches as we provided running commentary while viewing our performances of team deathmatch on high ground.</p>
<p>
<b>Call of Duty 4</b></p>
<p>
And then there was the grand finale, Call of Duty 4. This is currently the favourite Xbox live multiplayer game of choice, and we were really anticipating some system link action. COD4 split screen is fun enough by itself, but the whole idea of having teams in different rooms battle it out like we'd just did with Halo nearly made us salivate. But to our horror, we discovered that COD4 has possibly the most gimped system link ever seen – it will only let 1 person play per console. The frustrating thing is that we know a single Xbox 360 can handle 4 people split screen. This was a huge disappointment, and slightly reluctantly we went back to some 3 v 2 Halo 3 matches.</p>
<p>
<b>The Final Word...</b></p>
<p>
System link games when they're done right can really make for some of the most fun console experiences. I find the best type of system link experiences are ones that combine traditional split screen multiplayer and the modern multiplayer climate of squad based FPS's: your room vs another room. Its the way you can talk to someone else without using a ridiculous headset; the way you can even see someone else's screen on your team to help co-ordinate your attacks and strategies and knowing somewhere in your network, there's a bunch of people doing exactly the same thing. For me, thats the type of social gaming best suited to the Xbox and its available games. As it stands right now, it would seem that video games developers couldn't care less for this setup.</p>
]]></content:encoded>
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<title><![CDATA["Songs of Scituate" CD to raise funds for Historical Society]]></title>
<link>http://lollyann.wordpress.com/?p=6</link>
<pubDate>Sun, 01 Jun 2008 16:18:05 +0000</pubDate>
<dc:creator>lollyann</dc:creator>
<guid>http://lollyann.wordpress.com/?p=6</guid>
<description><![CDATA[Anyone who has ever heard &#8220;A Humarock Song&#8221; knows of singer-songwriter Greg Cherone]]></description>
<content:encoded><![CDATA[<p><a href="http://lollyann.files.wordpress.com/2008/06/cd-front-title-insert.jpg"><img class="aligncenter size-medium wp-image-9" src="http://lollyann.wordpress.com/files/2008/06/cd-front-title-insert.jpg?w=300" alt="CD cover design" width="300" height="297" /></a>Anyone who has ever heard "A Humarock Song" knows of singer-songwriter Greg Cherone's affinity for Scituate, Massachusetts. So, it was no surprise when the "Songs of Scituate" CD arrived. This time the vocalist takes us a little ways north of the Humarock peninsula to one of the oldest lighthouses in the United States - Scituate Light. There is a bit of time travel involved too as the listener is transported to the year 1814. "Army of Two" retells the fascinating story of how the two young daughters of the lighthouse keeper, armed with only a fife and drum, prevent the British from sacking the town. "Their bravery really does inspire." Cherone says. "The challenge was translating it into a song."<br />
"Old Oaken Bucket" is a contemporary version of Samuel Woodworth's famous poem that in 1935 was voted official song of Scituate by the town council. Now a whole new audience can experience this home-spun simple pleasure of a cool drink of water on a summer's day. "The song has a lot of substance." Cherone insists. "For me anyway, the bucket is a symbol. The name of the town derives from 'satuit,' the Wampanoag term which means 'cold brook,' the source of the water the poet is celebrating."<br />
What also makes this CD so unique is how it is being utilized as a vehicle to raise funds. All profit from sales are donated to the Scituate Historical Society, the non-profit organization who are sponsoring the release. Their mission to promote the study of local history and preserve the antiquities and those municipalities that were anciently a part of the town has found new life in the form of popular song. Reasonably priced at $5 each, we can all feel good about spreading the word.</p>
<p>CD's now available at these Scituate locations:</p>
<p>Front Street Book Shop<br />
165 Front Street<br />
Scituate Harbor<br />
Mon - Sat. 9:30 - 5:30 p.m.<br />
Thursdays: 9:30 - 8:00 p.m.<br />
Sundays: Noon - 5 p.m.</p>
<p>The Little Red School House<br />
43 Cudworth Road<br />
Mon-Fri. 10 - 4 p.m.<br />
(781) 545-1083</p>
<p>The Maritime &#38; Irish Mossing Museum<br />
301 Driftway<br />
Sundays: 1 - 4 p.m.<br />
Saturdays &#38; Sundays<br />
1 - 4 p.m. (July &#38; August)</p>
<p>Humming Rock Gifts<br />
11 Marshfield Avenue<br />
Humarock<br />
Open Seven Days:<br />
10 - 5 p.m.<br />
(781) 834-4969</p>
<p><a href="http://lollyann.files.wordpress.com/2008/06/cd-front-title-insert_phixr.jpg"><img class="alignleft size-medium wp-image-7" src="http://lollyann.wordpress.com/files/2008/06/cd-front-title-insert_phixr.jpg?w=300" alt="CD title cover design" width="300" height="297" /></a></p>
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<title><![CDATA[Met twee tegen de wereld]]></title>
<link>http://rostgoed.wordpress.com/?p=48</link>
<pubDate>Sun, 01 Jun 2008 09:15:00 +0000</pubDate>
<dc:creator>gammet</dc:creator>
<guid>http://rostgoed.wordpress.com/?p=48</guid>
<description><![CDATA[Zo voelde het gisteren eventjes wel aan&#8230;
Er waren plannen (uhum) gemaakt om richting Gent te g]]></description>
<content:encoded><![CDATA[<p>Zo voelde het gisteren eventjes wel aan...</p>
<p>Er waren plannen (uhum) gemaakt om richting Gent te gaan. De weersvoorspellingen  van die kleine mensjes  in de zwarte doos en het <a title="Wolfr" href="http://twitter.com/wolfr/statuses/823901564" target="_self">volk</a> ter plaatse, alsook het gebrek aan goesting, dwongen me om over te gaan naar plan B. Het 'plan B' gaan noemen doet het misschien oneer aan, want we hebben ons kostelijk geamuseerd voor meer dan 8u aan één stuk.</p>
<p>Een hele tijd geleden waren begonnen met <a title="Army of Two" href="http://www.ea.com/armyoftwo/home.jsp" target="_self">Army of Two</a> te spelen op de XBox 360. De komst van GTA IV heeft er alles mee te maken dat we dit niet eerder terug hebben opgepikt. Mijn <a title="Matten" href="http://twitter.com/matten" target="_self">kompaan</a> heeft het beste spel ooit op een console echter al uitgespeeld, het verhaal althans.<br />
Maar Army of Two dus, een bijzonder coole co-op game. Overleef samen of ga samen de ondergang in. De één leidt af, terwijl de ander langs de flanken sluipt om een einde te maken aan het boosaardig bestaan van een of andere onderkruiper. Strategisch te werk gaan is belangrijk, maar het haalt de fun niet uit de gameplay. Het samenspel uit zich ook in een vrijeval, voertuigen besturen of "schild en vriend". Het is soms grabbelen naar ammo, maar knallen is en blijft de boodschap; Of je nu een simpel wapen hebt, of een gepimpte, haal de agressie uit je 'gut' en laat het bloed spatten. Toch even benadrukken dat ik met 'gepimpt' werkelijk bedoel wat je denkt als je dit hoort. Men kan de wapens verder uitrusten met grof geschut (als het niet ge-'locked' is althans %@#*µ£^§ GL), maar ook bekleden met een goudlaag en diamanten. Dit zorgt er namelijk voor dat het 'aggro' niveau van het wapen stijgt. Daarnaast is er ook een keuze in het masker dat men draagt, maar dit geheel terzijde.</p>
<p>Army of Two is een serieuze aanrader! Het is niet altijd even eenvoudig, maar de uitdaging blijft entertainen. Als je het nog niet hebt, ga het meteen halen.</p>
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<title><![CDATA[Novos mapas para Army of Two]]></title>
<link>http://gurideape.wordpress.com/?p=699</link>
<pubDate>Wed, 28 May 2008 18:17:30 +0000</pubDate>
<dc:creator>EddieMetal</dc:creator>
<guid>http://gurideape.wordpress.com/?p=699</guid>
<description><![CDATA[A EA anunciou que o &#8220;Veteran Map Pack&#8221; para Army of Two estará disponível para downloa]]></description>
<content:encoded><![CDATA[<p>A <a href="http://www.ea.com" target="_blank">EA</a> anunciou que o "Veteran Map Pack" para <a href="http://www.ea.com/armyoftwo/" target="_blank">Army of Two</a> estará disponível para download gratuito no PS3 e Xbox 360 a partir de quinta-feira. A pacote contará com dois novos mapas para a campanha cooperativa: um deles em uma estação subterrânea de metrô em Kiev, Ucrânia, onde os jogadores enfrentam uma espécie de gangue; o outro acontece em Miami, onde Rios e Salem poderão enfrentar Dalton, seu ex-chefe.</p>
<p>Além dos novos, o mapa multiplayer China Canal Lock foi melhorado, com algumas modificações como terreno destrutível. A EA já confirmou que além deste novo pacote de mapas, novas atualizações e conteúdo extra para Army of Two devem aparecer em breve.</p>
<p><em>Opaaa.. quinta to fazendo esse download pra ver como é e depois comento.</em></p>
<p>Fonte: <a href="http://outerspace.ig.com.br/interno.php?area=not_est&#38;cod_noticia=15227" target="_blank">Outerspace</a></p>
<p><img class="alignnone size-medium wp-image-510" src="http://gurideape.wordpress.com/files/2007/09/eddiemetal.gif?w=62" alt="" width="62" height="15" /></p>
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<title><![CDATA[Gratis: Nytt material till Army of Two]]></title>
<link>http://playsine.wordpress.com/?p=93</link>
<pubDate>Wed, 28 May 2008 14:27:31 +0000</pubDate>
<dc:creator>Tommy Åslin</dc:creator>
<guid>http://playsine.wordpress.com/?p=93</guid>
<description><![CDATA[
Electronic Arts brukar ta betalt för det mesta av deras produkter som hamnar på Playstation Store]]></description>
<content:encoded><![CDATA[<p><img src="http://playsine.files.wordpress.com/2008/05/army_of_two.jpg" alt="" /><br />
Electronic Arts brukar ta betalt för det mesta av deras produkter som hamnar på Playstation Store och Marketplace, men nu kommer de att bjuda på material till både Playstation 3- och Xbox 360-versionen av Army of Two som blir nedladdnigsbart i morgon, torsdag. </p>
<p>Vi kommer att kunna hitta ett banpaket som kallas Veteran Pack, och nedladdningen innehåller två banor som är ämnat för samarbete, och en som riktar sig till onlinespel med två-mot-två-spel. </p>
<p>En uppföljare till Army of Two lär säkerligen bli aktuell efter försäljningsframgångarna, men vad blir titeln – Army of Two 2 (two)?</p>
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<title><![CDATA[Jogos Comentados... só o início]]></title>
<link>http://gurideape.wordpress.com/?p=696</link>
<pubDate>Wed, 28 May 2008 02:28:50 +0000</pubDate>
<dc:creator>EddieMetal</dc:creator>
<guid>http://gurideape.wordpress.com/?p=696</guid>
<description><![CDATA[Nossa como o ano tá correndo. Mal tenho tempo pra postar no Guri, o pouco que tá sobrando to usand]]></description>
<content:encoded><![CDATA[<p>Nossa como o ano tá correndo. Mal tenho tempo pra postar no Guri, o pouco que tá sobrando to usando pra jogar.. hahahahaha.</p>
<p>Então vou aproveitar o tempinho agora pra postar sobre os últimos jogos que peguei para Xbox 360. Alguns velhos e outros que acabaram de sair do forno.</p>
<p>O primeiro depois do meu <a href="http://uk.gs.konami-europe.com/game.do?idGame=149" target="_blank">Pro Evolution Soccer 2008</a> foi o tão esperado <a href="http://www.rockstargames.com/IV/" target="_blank">GTA IV</a>, eu não to na metade do jogo ainda mas já posso falar que é muito bom. Os gráficos até que não é algo de se espantar, tem algunas falhas e tal, principalmente nos rostos e expressões, mas os gráficos dos carros, luz, água, cenários é muito bom. Aliás nos cenários pra mim que está o destaque. Nessa versão a interatividade com os objetos do cenário é incrível. Enfim, jogo muito bom que acaba te prendendo por horas sem notar. Ainda não liberei muitos "Archivements" pois é fogo, e minha pontuação na Live tá baixa, sem sem quanto. Depois eu coloco meu GamerTag aqui.</p>
<p>Depois consegui o <a href="http://ironmanthegame.marvel.com/" target="_blank">Iron Man</a>, muito bom o jogo, mas se parar por algumas horas termina rápido. Eu demorei umas 6 horas pra terminar o jogo. O jogo é ótimo pra quem vê o filme e vai jogar, pois tem alguns detalhes de animação e roteiro bem legais. O ponto fraco do jogo é somente 1, a SEGA pecou (na minha opinião é claro) na renderização do Iron Man, ele fica com tipo de névoa na volta da armadura. Parece que ele fica mais claro do que deveria dependendo do cenário. Fora isso vale e muito a pena. Após virar se deixou de fazer alguma coisa na fase, pode voltar e terminar sem problemas. Também tem a opção "One Man Army" que habilita as outras "armaduras". depois faço um review completo.</p>
<p>Agora peguei 3 de uma vez e deixei 2 para depois, com mais calma. Os jogos são <a href="http://gearsofwar.com/" target="_blank">Gears of War</a>, <a href="http://www.ea.com/armyoftwo/" target="_blank">Army of Two</a> e <a href="http://www.ea.com/simpsons/" target="_blank">The Simpsons Game</a>.</p>
<p>O Gears e o Army of Two é que vou deixar pra falar depois com mais calma, mas certo que é bala. Afinal na casa do meu irmão fiquei jogando por 5 horas direto o Gears of War, e o Demo do Army of Two que peguei na Live achei muito bom.</p>
<p><a href="http://www.ea.com/simpsons/" target="_blank">The Simpsons Game</a> é melhor do que eu esperava, a história tem muita animações exclusivas para o jogo e a jogabilidade é muito boa. O esquema é que a família "vira" um jogo e os personagens adquirem super-poderes. Cada um mais bala e engraçado que o outro. Comecei a jogar ontem e hoje vou continuar, muito legal, principalmente com alguém do lado vendo junto (pois não consegui comprar outro controle ainda hahaha) e utilizar o modo Co-op. Jogo para a família, crianças até podem jogar ou olhar, pois o jogo é em inglês e a legenda também é óbvio, então não vão entender nada!</p>
<p>Bom pessoal, vou deixar por isso só hoje e vou tentar voltar amanhã com mais algumas novidades ou então procuro por notícias que valem a pena. Se bem que o Vagabundo de plantão tá mandando bem hahahaha</p>
<p>Abração!</p>
<p><img class="alignnone size-full wp-image-698" src="http://gurideape.wordpress.com/files/2008/05/achievement.jpg" alt="" width="422" height="77" /></p>
<p><img class="alignnone size-full wp-image-510" src="http://gurideape.wordpress.com/files/2007/09/eddiemetal.gif" alt="" width="62" height="15" /></p>
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<title><![CDATA[Nuevos mapas para Army Of Two este 29 de Mayo (Gratis)]]></title>
<link>http://eduardrog91.wordpress.com/?p=591</link>
<pubDate>Tue, 27 May 2008 21:02:40 +0000</pubDate>
<dc:creator>eduardrog91</dc:creator>
<guid>http://eduardrog91.wordpress.com/?p=591</guid>
<description><![CDATA[
 EA ha anunciado el día de hoy que el próximo jueves 29 de Mayo, será lanzando el nuevo Map Pack]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://eduardrog91.files.wordpress.com/2008/05/15440_400x230_2.jpg"><img class="alignnone size-full wp-image-592 aligncenter" src="http://eduardrog91.wordpress.com/files/2008/05/15440_400x230_2.jpg" alt="" width="388" height="223" /></a></p>
<p><img src="http://eduardrog91.files.wordpress.com/2008/03/army-of-two.gif" alt="" width="30" height="50" /> EA ha anunciado el día de hoy que el próximo jueves 29 de Mayo, será lanzando el nuevo Map Pack para Army Of Two, y este tendrá un costo de nada, ya que será gratis. Este Pack es llamado Veteran Pack, estos mapas serán para el modo cooperativo (ambientados en el metro y otro en miami), y otro para el modo multijugador.</p>
<p>Este Map Pack estará disponible en el Bazar Xbox Live del Xbox 360 y en la Play Station Network del Play Station 3.</p>
<p>-EduardroG91</p>
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<title><![CDATA[Army of Two gets 3 free maps on the 29th]]></title>
<link>http://thrillskilla.wordpress.com/?p=4147</link>
<pubDate>Tue, 27 May 2008 20:08:40 +0000</pubDate>
<dc:creator>Thrills Killa</dc:creator>
<guid>http://thrillskilla.wordpress.com/?p=4147</guid>
<description><![CDATA[
Electronic Arts and Pontiac have teamed up to bring gamers three new maps for Army of Two on Thursd]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><img class="aligncenter" src="http://i132.photobucket.com/albums/q40/thewilleffect/army-two-ss3.jpg" alt="" width="450" height="257" /></p>
<p>Electronic Arts and Pontiac have teamed up to bring gamers three new maps for <em>Army of Two </em>on Thursday, May 29th. As the headline clearly declares, these maps will be free. This free package is titled the "Veteran Map Pack" and includes two new co-op campaign maps and a enhanced multiplayer map. It's hard to complain when it's free.</p>
<p><strong>-Michael "Thrills Killa" Pacheco-</strong></p>
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<title><![CDATA[Don's Premier of his PS3]]></title>
<link>http://boonken.wordpress.com/?p=195</link>
<pubDate>Sat, 17 May 2008 03:18:04 +0000</pubDate>
<dc:creator>boonken</dc:creator>
<guid>http://boonken.wordpress.com/?p=195</guid>
<description><![CDATA[Yeah, Don recently purchased a PlayStation3, and I was around to actually catch a glimpse of it at h]]></description>
<content:encoded><![CDATA[<p>Yeah, Don recently purchased a PlayStation3, and I was around to actually catch a glimpse of it at his crib yesterday.</p>
<p><a href="http://imageshack.us"><img src="http://img137.imageshack.us/img137/1244/img0983gl9.jpg" border="0"></a></p>
<p>To top it all off, the monster of a PS3 is paired up with a 44-inch (I think) LG TV; a potent gaming combo if I have ever seen one.</p>
<p><a href="http://imageshack.us"><img src="http://img177.imageshack.us/img177/3889/img0981jv9.jpg" border="0"></a></p>
<p>Mun Wei and Don are currently playing a cool shooter game called Army of Two. </p>
<p><a href="http://imageshack.us"><img src="http://img177.imageshack.us/img177/2642/img0984at3.jpg" border="0"></a></p>
<p>Basically, they just blow things up and kill as many enemies as possible. </p>
<p><a href="http://imageshack.us"><img src="http://img522.imageshack.us/img522/1064/img0989jk3.jpg" border="0"></a></p>
<p>And the best thing about Army of Two is the whole pimping the weapons section. MTV should totally produce PIMP MY GUNS ASIA!</p>
<p><a href="http://imageshack.us"><img src="http://img207.imageshack.us/img207/1172/img0994wh0.jpg" border="0"></a></p>
<p>Standard to Pimped. Gold-plated and Diamond-studded ammo anyone?</p>
<p><a href="http://imageshack.us"><img src="http://img153.imageshack.us/img153/8172/img0993qg1.jpg" border="0"></a></p>
<p>Don has a selection of pretty popular titles of which I do not play at all since the game that is permanently stuck in my run-off-the-mill PS2 is Pro Evolution Winning Eleven.</p>
<p><a href="http://imageshack.us"><img src="http://img519.imageshack.us/img519/7152/img0986hu6.jpg" border="0"></a></p>
<p>And what was I doing while those two were violently taking the lives of fellow men in roaring laughter? Well, let's just say I have the final laugh in an OSIM massaging chair.</p>
<p><a href="http://imageshack.us"><img src="http://img206.imageshack.us/img206/6017/img0992ip3.jpg" border="0"></a></p>
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<title><![CDATA[Army Of Two]]></title>
<link>http://icebreakz.wordpress.com/?p=83</link>
<pubDate>Mon, 12 May 2008 10:46:50 +0000</pubDate>
<dc:creator>icebreakz</dc:creator>
<guid>http://icebreakz.wordpress.com/?p=83</guid>
<description><![CDATA[Army of Two, commonly abbreviated as Ao2, is a video game developed by Electronic Arts, released on ]]></description>
<content:encoded><![CDATA[<p style="text-align:justify;"><em><strong>Army of Two</strong></em>, commonly abbreviated as <em><strong>Ao2</strong></em>, is a video game developed by Electronic Arts, released on PlayStation 3 and Xbox 360 on March 4, 2008 in North America. <em>Army of Two</em> is a third person shooter game focusing on the fictio<a href="http://icebreakz.files.wordpress.com/2008/05/army-of-two.jpg"><img class="alignright size-medium wp-image-84" src="http://icebreakz.wordpress.com/files/2008/05/army-of-two.jpg?w=244" alt="" width="244" height="300" /></a>nal story of two private military contractors (characterized as <span class="mw-redirect">mercenaries</span>) "<em>fight[ing] through war, political turmoil, and a conspiracy so vast it threatens the entire world</em>" in a timeline spanning from 1993 to 2009.</p>
<p style="text-align:justify;">Focusing on cooperative strategies, <em>Army of Two'</em>s highlighting feature is the necessity to use coordinated teamwork to accomplish the game's goals. While the game is meant to be played with another human as your partner, a "Partner Artificial Intelligence"(PAI) is also included and programmed to follow the player's strategies in suit. Dependence on your partner (whether human or PAI) is so pronounced that certain objectives may be impossible to complete without it.</p>
<p style="text-align:justify;">The story begins in 1993 in Somalia when Elliot Salem and Tyson Rios (the protagonists of the game) are still in the <span class="mw-redirect">U.S.</span> <span class="mw-redirect">75th Ranger Regiment</span>. They are tasked to work with Philip Clyde, a <span class="mw-redirect">private military contractor</span> with the Security and Strategy Corporation (SSC), to carry out an assassination. After this mission, Philip Clyde, on behalf of SSC CEO Ernest Stockwell, invites Lieutenant Colonel Richard Dalton (commander of the 75th Ranger Regiment) to join the company for a desk job. He agrees, asking to bring Salem and Rios with him as contractors, and in the following year, the three enter the private sector. Salem and Rios begin mercenary work, and start mercenary work. Over the course of a decade and a half, they are caught up in a complex scheme to privatize the military, and see to the plot's downfall. At the game's epilogue, we see the two protagonists start their own firm.</p>
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<title><![CDATA[ Día 2: Review Army of Two y Que fue lo que paso?]]></title>
<link>http://gaffo.wordpress.com/?p=31</link>
<pubDate>Tue, 29 Apr 2008 22:53:25 +0000</pubDate>
<dc:creator>Gaffo</dc:creator>
<guid>http://gaffo.wordpress.com/?p=31</guid>
<description><![CDATA[Empezare con mi review para Army of Two, luego tocare un tema un tanto inesperado.
Army of Two

Army]]></description>
<content:encoded><![CDATA[<p>Empezare con mi review para Army of Two, luego tocare un tema un tanto inesperado.</p>
<p>Army of Two</p>
<p><img src="http://i146.photobucket.com/albums/r245/Gaffonium/cover.jpg" alt="Army of Two" width="401" height="560" /></p>
<p>Army of Two es un juego de disparos en tercera persona, muy al estilo de Gears of War o Lost Planet.<br />
En este eres un de 2 mercenarios que después de una larga historia de traición, dinero y armas y todo eso deciden aliarse con una gran corporación. Suena prometedor, lo sé, ahora si añadimos lo que denominaron el PAI (Inteligencia Artificial de Compañero) suena excelente.</p>
<p>Y hay un toque mas, Aggro, es un sistema que se enfoca en que uno de los 2 mercenarios tiene más atención, ya sea por usar armas más pesadas, o causar mas destrozos, lo que hace que el otro para un tanto desapercibido.</p>
<p>Ahora, veamos la realidad de Army of Two.</p>
<p>Jugabilidad:<br />
Army of Two tiene un buen manejo en general, el apuntar no es frustrante y los movimientos son fluidos, aparte que el Aggro funciona de manera interesante y es algo nuevo, ya que las tácticas de flanqueado toman otra idea.</p>
<p>Modo 1-Jugador:<br />
Todos aquellos que seguimos a este juego desde el día que lo anunciaron recordamos la idea de la inteligencia artificial que toma decisiones, se revela a tus elecciones y en verdad da la sensación de jugar con otra persona, bueno, nada de esto se cumplió. Tu compañero no es tan listo, cumple con lo básico, pero realmente es una experiencia vacía, una que termines te aseguro no te quedaran muchas ganas de volver.</p>
<p>Modo Multi-Jugador:<br />
Esta parte es interesante, ya que el modo multijugador en si no es tan sobresaliente, pero el modo cooperativo lo es todo en este juego. Realmente el jugar con otra persona que sabe lo que hace es una experiencia muy buena y realmente vale la pena ya que tendrás que pensar en nuevas estrategias nuevas, que tal que te ayude a trepar una pared para distraerlos mientras el da la vuelta y los elimina en silencio, o que tal que uno tome un escudo mientras el otro avanza usando una subametralladora o una escopeta? Si, eso es muy divertido.</p>
<p>Sonido:<br />
La música es decente, pero tirándole a mediocre, los sonidos de las armas parecen más marcadoras de paintball a que armas pesadas, y las actuaciones en cuanto a voces podrían mejorar bastante.</p>
<p>Gráficos:<br />
No tengo quejas en esta parte, los gráficos son buenos, los efectos de luz, disparos, sombras y explosiones son solo decentes, pero no es el fuerte de este juego.</p>
<p>Longevidad:<br />
Fácil, tienes con quien jugar? El juego dura bastante, no? Mejor aléjate de el después de terminado.</p>
<p>Innovación:<br />
La idea del Aggro es bastante buena y le da un toque de nuevo a este juego, las dinámicas cooperativas con otros jugadores son muy buenas en verdad y el sistema para modificar tus armas es genial.</p>
<p>Resumen Ejecutivo:<br />
Jugabilidad 8.0/10<br />
1-Jugador 7.0/10<br />
Multijugador 9.5/10<br />
Sonido 7.3/10<br />
Gráficos 8.3/10<br />
Longevidad 7.5/10<br />
Innovación 8.7/10<br />
Calificación Final 8.0/10</p>
<p>Ahora, nuestro segundo tema del día.</p>
<p>Que rayos paso con Grand Theft Auto 4?</p>
<p>No sé, no tengo ni idea, pero estoy enojado.</p>
<p>Fui al Game Planet más cercano a la escuela saliendo recién, y descubrí muchos posters de GTA4, cajitas promocionales, etc., etc. Entre y pregunte, a lo que me respondieron que iba a llegar más adelante en la semana, por ahí del viernes.</p>
<p>Mi segunda opción era Block Buster; decepción total. Pregunte y me respondieron que el lanzamiento se había pospuesto para el día 9 de Mayo! Ay Aja!!!</p>
<p>Sanborns ni se diga, no sabían de que les hablaba.</p>
<p>Entonces el lado obscuro me hablo, el día se nublo y entendí que debía de hacer: ir a un conocido Bazar al norte del D.F. a comprarlo, y adivinen que; si estaba! Mas, solo en la edición normal a lo que inmediatamente dije no y pregunte por la de Coleccionista a los respondieron de diversas maneras; desde el chavo que aseguro tenerla por ahí de las 6 pm hasta el amigo que dijo que no iba a llegar a México.</p>
<p>En verdad, más vale que valga el juego la pena.</p>
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<title><![CDATA[Army of Two DLC available for purchase, High Five!]]></title>
<link>http://thrillskilla.wordpress.com/?p=4042</link>
<pubDate>Fri, 25 Apr 2008 01:27:57 +0000</pubDate>
<dc:creator>Thrills Killa</dc:creator>
<guid>http://thrillskilla.wordpress.com/?p=4042</guid>
<description><![CDATA[
Come on Guys! Manly Soldiers give high-fives! Yee-Haw!!!!!!
Okay, for reals.
Major Nelson sends wor]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><img class="aligncenter" src="http://i132.photobucket.com/albums/q40/thewilleffect/army-two-ss3.jpg" alt="" /></p>
<p>Come on Guys! Manly Soldiers give high-fives! Yee-Haw!!!!!!</p>
<p>Okay, for reals.</p>
<p>Major Nelson sends word that Army of Two has received some downloadable content. The SSC Challenge Pack is ready for your download and it's worth <strong>600 Microsoft Points</strong>.</p>
<blockquote><p><strong>Content: </strong><a href="http://www.xbox.com/en-US/live/marketplace/a/armyoftwo/sscchallenge.htm" target="_blank">SSC Challenge Map Pack</a><br />
<strong>Price: </strong>600 Microsoft Points<br />
<strong>Availability: </strong> Not available in Japan and Korea<br />
<strong>Dash Text: </strong>[ESRB: M (Mature) BLOOD,INTENSE VIOLENCE,STRONG LANGUAGE] Expand the two-man combat experience in Army of Two with the SSC Challenge Map Pack! This new content gives players a chance to test their skills in a different setting while retaining the action-packed co-op intensity of Army of Two. Four two-player co-op maps will allow gamers to compete in the SSC Challenge versus mode for the chance to earn big cash rewards. Each team must work co-operatively and compete in a race through grueling obstacle courses as they test skills in accuracy, two-man tactics and highly lethal combat. There are no refunds for this item. For more information, see <a href="http://www.xbox.com/live/accounts">www.xbox.com/live/accounts</a>.</p>
<div>To use this content, go to the main screen in <a href="http://www.xbox.com/en-US/games/a/armyoftwo/" target="_blank">Army of Two</a> and:</div>
<p>1) Select <strong>Versus</strong><br />
2) Select <strong>Custom Match<br />
</strong>3)<strong> </strong>Scroll down to Game Type, and Press the D-Pad or Left Stick left or right until you change the gametype to <strong>SSC Challenge</strong>.<br />
4) Select any of the 4 Available SSC Challenge Maps.<br />
5) Begin the carnage</p></blockquote>
<p>Anyone downloading it?</p>
<p><a href="http://majornelson.com/archive/2008/04/24/dlc-army-of-two.aspx">[Via Major Nelson]</a></p>
<p><strong>-Michael "Thrills Killa" Pacheco-</strong></p>
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