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	<title>gaia-online &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/gaia-online/</link>
	<description>Feed of posts on WordPress.com tagged "gaia-online"</description>
	<pubDate>Sun, 20 Jul 2008 08:45:42 +0000</pubDate>

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	<language>en</language>

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<title><![CDATA[Venture Capital Loves Virtual]]></title>
<link>http://gigaom.com/?p=14239</link>
<pubDate>Fri, 18 Jul 2008 13:25:08 +0000</pubDate>
<dc:creator>Stacey Higginbotham</dc:creator>
<guid>http://gigaom.com/?p=14239</guid>
<description><![CDATA[Startups selling virtual goods and offering virtual experiences are raking in the venture capital th]]></description>
<content:encoded><![CDATA[<p>Startups selling virtual goods and offering virtual experiences are raking in the venture capital these days. Perhaps it's the fact that <a href="http://www.iht.com/articles/ap/2007/12/03/america/NA-GEN-US-Virtual-Gifts.php">virtual gifting hit the mainstream</a> in 2007 or because people are worried about the impact of business travel on the environment, but the virtual world is beginning to get its share of real dollars.</p>
<p>In the first half of 2008, virtual worlds <a href="http://www.virtualworldsmanagement.com/2008/q2.html">raised $345 million in venture investment</a>, according to data from Virtual Worlds Management, a media company that covers the industry. And while it may be easy to dismiss the virtual economy as frivolous or scoff at the idea of attending a virtual trade show as useless, deriding the intangible misses a crucial point about today's culture: A lot of it is happening online. <!--more--></p>
<p>From World of Warcraft to relationships built on Facebook or MySpace to intensely personal blog entries, we are using the web to extend our real lives into virtual ones. It makes sense that an army of startups  will follow us there, ready to supply us with tools that make <a href="http://lsvp.wordpress.com/2008/01/28/three-use-cases-for-virtual-goods/">our virtual lives more productive or enhance our virtual status</a>. So even as Google struggles to monetize video advertising on YouTube and social networks pray for higher CPMs, there is money to be made selling virtual swords and trade show booths.</p>
<p>Given that gaming, all the way back to Dungeons &#38; Dragons offline to World of Warcraft online, has long pushed the envelope when it comes to building virtual worlds, it's easy to see why their players are among the most comfortable buying and selling binary-based goods. Since games are where a lot of this began, it's where a lot of investment dollars continue to flow. Earlier this week, <a href="http://www.socialgn.com/">Social Gaming Network</a> netted <a href="http://gigaom.com/2008/07/14/bezos-gets-his-game-on/">an investment, the value of which was undisclosed, from Amazon Founder and CEO Jeff Bezos'</a> personal fund. SGN creates games for social networks such as MySpace and Facebook, and makes some of its revenue from the sale of virtual goods.</p>
<p>Last week <a href="http://www.challengegames.com/">Challenge Games</a>, the Austin, Texas-based startup behind the popular casual role-playing game Duels, raised $4.5 million in a first round funding. Ironically it started its very real relationship with its newfound venture backer, Sequoia Capital, after a Sequoia partner attempted to purchase a pack of virtual armor. More than swordplay, sparking those  real-world relationships is where the future of virtual worlds is headed as socially networked and digitally savvy generations rise in the corporate ranks.</p>
<p>Research firm eMarketer expects the number of teen Internet users visiting virtual worlds to rise to 20 million by 2011 from just 8.2 million in 2007. Expectations like these are driving investments in virtual worlds largely populated by teens, such as the <a href="http://gigaom.com/2008/07/14/gaia-gets-more-cash-as-money-pours-into-virtual-worlds/">$11 million Series C round of funding</a> <a href="http://www.gaiaonline.com/">Gaia Online</a> took in this week. That world makes money by selling  virtual goods and advertisements. </p>
<p>Despite the hype surrounding Corporate America's embrace of Second Life, which included stories about <a href="http://online.wsj.com/public/article/SB118229876637841321-NkCuEAak8wFXmvmPVWkALxqNS3M_20070719.html?mod=tff_main_tff_top">conducting job interviews in the metaverse</a> and its very <a href="http://secondlife.reuters.com/">own news bureau</a>, there is a business model around  enterprises going virtual when it comes to conferences and collaboration. Just ask Cisco Systems, which has been quite <a href="http://blogs.cisco.com/virtualworlds/comments/take_the_cisco_live_in_second_life_packet_sort_collaboration_challenge/">busy in Second Life</a> as of late.</p>
<p>According to the 2006 Meetings Marketing Report by the International Congress &#38; Convention Association, corporations spend an average of $107 billion sending employees to conventions and in-person meetings. The number of conventions and meetings that year totaled 1,243,600.</p>
<p>Eliminating some of those costs -- and the need to meet face to face at all -- is one of the advantages of virtual conferencing, which explains why <a href="http://www.on24.com/">On24</a>, a webcasting and virtual event producer, raised $8 million in funding on Tuesday. Many gamers and young adults bring their avatars into the workplace and are comfortable holding meetings online. To some this sort of communication may seem awkward, trendy or forced, but that's at least partly because an older generation of workers isn't used to managing online relationships.</p>
<p>The rise of the virtual won't supplant the economy and relationships of the real world, but it will augment them. However, until bringing your virtual wealth and friends with you around the web becomes easier, virtual worlds will remain fragmented and bereft of their full economic potential. True data portability could allow people to create one digital persona that travels the web,  paying money to access certain worlds via subscription, but able to leave that world and still seamlessly connect with friends made there. There’s still too much real-world work required to link your various avatars and social network in multiple worlds. Solving that problem is yet another venture opportunity.</p>
<p><em>This post was originally published on <a href="http://businessweek.com/technology/content/jul2008/tc20080717_918085.htm?chan=top+news_top+news+index_technology">BusinessWeek.com</a>.</em></p>
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<title><![CDATA[Teen virtual world Gaia Online raises $11 million]]></title>
<link>http://yussiariefiyono.wordpress.com/?p=56</link>
<pubDate>Tue, 15 Jul 2008 06:13:08 +0000</pubDate>
<dc:creator>yussiariefiyono</dc:creator>
<guid>http://yussiariefiyono.wordpress.com/?p=56</guid>
<description><![CDATA[
Gaia Online, a virtual world targeted at teens, on Monday said it has raised $11 million in a serie]]></description>
<content:encoded><![CDATA[<div class="postBody">
<p><a title="Gaia Online -- Monday, Apr 21, 2008" href="http://news.cnet.com/8301-13546_109-9914679-29.html">Gaia Online, a virtual world targeted at teens</a>, on Monday said it has raised $11 million in a series C round of financing from Institutional Venture Partners.</p>
<p>The round brings its total financing to more than $32 million. Its previous investors include Benchmark Capital, Redpoint Ventures, and Time Warner.</p>
<p>The San Jose, Calif.-based <a href="http://www.gaiaonline.com/">company</a>, founded in 2003,  is <a title="Kids earn online points for real-world chores -- Thursday, Apr 3, 2008" href="http://news.cnet.com/8301-10784_3-9911117-7.html">among the most popular virtual communities for young people online</a>, with reportedly more than 5 million monthly visitors (or 350,000 people who log on daily) who play games, socialize, and buy virtual goods in its marketplace.</p>
<p>Last year, the company hired celebrated economist Michael Boskin, a Stanford University professor, to be its chief economist.</p>
<p>Craig Sherman, CEO of Gaia, said the company plans to use the funds to continue developing the site. This summer, for example, Gaia said it will introduce a casual (and free) Flash-based massively multiplayer online game, or MMO, that has been in development since last year.</p>
<p>The funds are surely meant to help fend off a throng of rivals, such as <a title="Teens get a 'Second Life' -- Monday, Aug 8, 2005" href="http://news.cnet.com/2300-1043_3-5821151-1.html">Teen Second Life</a>, and ensure that Gaia capitalizes on a growing population of teens in virtual worlds. Researchers estimate that the audience of teens in virtual worlds will more than double, to 20 million members, within the next three years.</p>
<p>Taken from:<br />
<a href="http://news.cnet.com/8301-1023_3-9990087-93.html">Link</a></div>
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<title><![CDATA[Gaia Gets More Cash as Money Pours Into Virtual Worlds]]></title>
<link>http://gigaom.wordpress.com/?p=14142</link>
<pubDate>Mon, 14 Jul 2008 11:00:37 +0000</pubDate>
<dc:creator>Om Malik</dc:creator>
<guid>http://gigaom.wordpress.com/?p=14142</guid>
<description><![CDATA[With Web 2.0 fever finally starting to wane, the investor community has been pumping some serious do]]></description>
<content:encoded><![CDATA[<p>With Web 2.0 fever finally starting to wane, the investor community has been pumping some serious dollars into virtual worlds and MMOGs -- about <a href="http://www.virtualworldsmanagement.com/2008/q2.html">$345 million in 39 virtual worlds</a> in the first six months of 2008. And the third quarter has started off with a bang, with veteran (it was started in 2003) virtual world/online community <a href="http://www.gaiaonline.com/">Gaia Online</a> announcing that it has raised $11 million in Series C funding from Institutional Venture Partners. Gaia raised $12 million last year from DAG Ventures, Benchmark Capital and Redpoint Ventures; its funding now totals $32 million. Interestingly, none of the older investors participated in the latest round. The new money indicates that the San Jose, Calif.-based company might not be profitable just yet.</p>
<p>Last year, <a href="http://gigaom.com/2007/08/01/disney-not-sony-buys-club-penguin/">when Disney acquired Club Penguin</a> for about $700 million, the conventional wisdom was that Gaia would be the next one to get snapped up. Since then, we've heard rumors that the company was talking to quite a few suitors.</p>
<p>The reason there has been an increased investor interest in virtual worlds is because the sector captures a highly lucrative younger demographic, notably teenagers. eMarketer expects the number of teen Internet users visiting virtual worlds to rise to 20 million by 2011 -- from just 8.2 million in 2007. And unlike the demographic of the traditional gaming business, which is facing a <a href="http://gigaom.com/2007/06/04/game-business-its-crisis-of-attention/">crisis of attention</a>, teens tend to be a more engaged audience, and are more likely to participate in virtual economies and newer forms of advertising.</p>
<p>Gaia's attempts at commercialization have met with some resistance from its community -- <a href="http://gigaom.com/2007/04/22/move-over-myspace-gaia-online-is-here/">read the comments in response to one of our previous posts</a>.  Nevertheless, it still has a thriving community and continues to grow at a rapid clip.</p>
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<title><![CDATA[Virtual Greats : gestion de produits derivés virtuels des stars]]></title>
<link>http://gromike.wordpress.com/?p=1420</link>
<pubDate>Fri, 11 Jul 2008 02:23:53 +0000</pubDate>
<dc:creator>mpc2006</dc:creator>
<guid>http://gromike.wordpress.com/?p=1420</guid>
<description><![CDATA[ 

Virtual Greats est une filiale de l’agence Millions of Us qui a pour objectif de monétiser de]]></description>
<content:encoded><![CDATA[<p> </p>
<p><a href="http://gromike.files.wordpress.com/2008/07/virtualgreat3.jpg"><img class="aligncenter size-full wp-image-1421" src="http://gromike.wordpress.com/files/2008/07/virtualgreat3.jpg" alt="" width="274" height="122" /></a></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Verdana;">Virtual Greats est une filiale de l’agence Millions of Us qui a pour objectif de monétiser des produits dérivés d’artistes dans 60 mondes virtuels. Les premiers artistes signés sont Justin Timberlake, Elvis Presley Enterprises, Snoop Dogg, Paris Hilton, Raven Symone, Tila Tequila et l’incroyable Hulk. La customisation va de l’avatar entier aux détails tels que coupe de cheveux, ligne de vêtements, animations diverses, les expressions ou phrases cultes...</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Verdana;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Verdana;">Un premier accord avec Gaia Online qui compte 5 millions de visiteurs uniques a été signé.</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Verdana;"><span> </span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Verdana;">The inspiration for Virtual Greats came when I realized that this was a $1.5 billion market without any high-value copyrighted material," said Reuben Steiger, CEO of Millions of Us</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;font-family:Verdana;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/CCxmBOQ9feA'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/CCxmBOQ9feA&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p><span style="font-size:10pt;font-family:Verdana;"><a href="http://www.virtualgreats.com/index.php">Virtual Greats</a></span></p>
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<title><![CDATA[Other Virtual Worlds &amp; MMO's - testing]]></title>
<link>http://heidiballinger.wordpress.com/?p=282</link>
<pubDate>Thu, 26 Jun 2008 08:27:01 +0000</pubDate>
<dc:creator>Heidi Ballinger</dc:creator>
<guid>http://heidiballinger.wordpress.com/?p=282</guid>
<description><![CDATA[The past weeks I&#8217;ve been testing other virtual worlds, and I think it has been healthy!
It tel]]></description>
<content:encoded><![CDATA[<p>The past weeks I've been testing other virtual worlds, and I think it has been healthy!<br />
It tells me how awesome Second Life is.<br />
It's easy to list a page with technical issues from Second Life, but we have to remember all the things there actually works. And by testing all these other virtual places really put things in perspective!!<br />
Second Life, you rocks! No other world can be compared to you. (compared with Moove, There, Gaia, Active Worlds).</p>
<p><strong>Moove</strong><br />
<a href="http://www.moove.com" target="_blank">Click here</a><br />
A picture of Heidi Ballinger in "Moove"<br />
<img class="alignnone size-full wp-image-283" src="http://heidiballinger.wordpress.com/files/2008/06/mooveonline.jpg" alt="" width="450" height="296" /></p>
<p><strong>GAIA Online</strong><br />
<a href="http://www.gaiaonline.com" target="_blank">Click here<br />
</a>A picture of Heidi Ballinger in "Gaia Online"<br />
<a href="http://heidiballinger.files.wordpress.com/2008/06/gaia.jpg"><img class="alignnone size-full wp-image-288" src="http://heidiballinger.wordpress.com/files/2008/06/gaia1.jpg" alt="" width="450" height="318" /></a></p>
<p><strong>There</strong><br />
<a href="http://there.com" target="_blank">Click here</a><br />
A picture of Heidi Ballinger in "There"<br />
<a href="http://heidiballinger.files.wordpress.com/2008/06/there.jpg"><img class="alignnone size-full wp-image-285" src="http://heidiballinger.wordpress.com/files/2008/06/there.jpg" alt="" width="450" height="409" /></a></p>
<p><strong>Active Worlds</strong><br />
<a href="http://www.activeworlds.com/" target="_blank"> Click here</a><br />
A picture of Heidi Ballinger in "Active Worlds"<br />
<img class="alignnone size-full wp-image-286" src="http://heidiballinger.wordpress.com/files/2008/06/activeworlds.jpg" alt="" width="450" height="450" /></p>
<p>At the Uni (research project) we have to look at many different virtual places (not only Second Life), and we also have to look at MMO's.</p>
<p><strong>Age Of Conan<br />
</strong><a href="http://www.ageofconan.com/" target="_blank">Click here to visit Age Of Conan<br />
</a><img class="alignnone size-full wp-image-290" src="http://heidiballinger.wordpress.com/files/2008/06/ageofconan.jpg" alt="" width="450" height="357" /><br />
So, my professor (Sisse Siggaard Jensen) and I are about to join "Age Of Conan" the next months, testing.<br />
Can't wait to play this games (lol just thinking of Sisse and I, go fighting in this violent game) :-)</p>
<p>I have big expectations to this game.<br />
Last month I joined the "Nordic Game Conference", and attended FunCom's talk of Age Of Conan (Jørgen Tharaldsen gave us an awesome presentation of the game). The game was launched last month, and before the launch they already had more than 1 million users!</p>
<p><strong>Eve Online<br />
</strong><a href="http://www.eveonline.com" target="_blank">Click here to visit Eve Online</a><br />
I have just ordered "Eve Online".<br />
I think my summer will be dedicated to "Age Of Conan" and "Eve".<br />
<img class="alignnone size-full wp-image-291" src="http://heidiballinger.wordpress.com/files/2008/06/eveonline.jpg" alt="" width="450" height="105" /></p>
<p class="MsoNormal"><strong>Unity3D</strong><br />
The other day Johan showed me this awesome 3D browser (I haven't seen anything that beautiful, only browser based). And the Island has an intelligent ostrich - running away from you every time you come near.<br />
<span style="font-size:x-small;font-family:Arial;"><span style="font-size:10pt;font-family:Arial;"><br />
<a href="http://unity3d.com/gallery/live-demos/tropical-paradise" target="_blank"> Click here to view Unity3D</a><br />
</span></span><a href="http://unity3d.com/gallery/live-demos/tropical-paradise" target="_blank"><img class="alignnone size-full wp-image-287" src="http://heidiballinger.wordpress.com/files/2008/06/uni3dblog.jpg" alt="" width="450" height="252" /></a></p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>3dxplorer</strong><br />
This is a really good platform to create your own virtual world. Check it out!!!<br />
<a href="http://www.3dxplorer.com/" target="_blank">Click here to view 3dxplorer</a><br />
<img class="alignnone size-full wp-image-289" src="http://heidiballinger.wordpress.com/files/2008/06/3dxplore.jpg" alt="" width="450" height="217" /></p>
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<title><![CDATA[Updates]]></title>
<link>http://101thingstodo.wordpress.com/?p=477</link>
<pubDate>Thu, 05 Jun 2008 15:19:36 +0000</pubDate>
<dc:creator>dru</dc:creator>
<guid>http://101thingstodo.wordpress.com/?p=477</guid>
<description><![CDATA[Okay, so you may have noticed that new people abound.
We have three new bloggers with us. Amie, Kiar]]></description>
<content:encoded><![CDATA[<p>Okay, so you may have noticed that new people abound.</p>
<p>We have three new bloggers with us. Amie, Kiara ( who I have mentioned MORE than once. lol ^^ ) and Jon. Yay. We are now called "Zombie Bunnies of America" because I couldn't come up with a better blog name. I'll still be pursuing the 101thingstodo but as Lu's no longer here we're no long 101 things to do with dru and Lu. For obvious reasons.</p>
<p>So, as we've got our new peoples ( say hello everyone "Hello everyone!" ) and as we're all on Gaia ( with the exception of Jon. He's on there but mainly because I asked him to. ) I'm going to request that everyone makes themselves an avatar with a Grunny. Because they're our sort of our...you know, mascot?</p>
<p>So...yeah. Make a tek tek with a grunny. Or a screen shot of normal you with a grunny.</p>
<p>I don't care. I just want hard core grunny action!</p>
<p>And also...I want to make a little collage with all of us with a multitude of grunnies. Because they're our mascot.</p>
<p>So...</p>
<p>xxdruxx</p>
<p><a href="http://tektek.org" target="_blank"><img src="http://i7.photobucket.com/albums/y279/druspearl/zombies.jpg" border="0" alt="dru and her grunny"></a></p>
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<title><![CDATA[Well That Didn't Take Long]]></title>
<link>http://elementalbynature.wordpress.com/?p=35</link>
<pubDate>Wed, 14 May 2008 03:08:37 +0000</pubDate>
<dc:creator>WillowMoon</dc:creator>
<guid>http://elementalbynature.wordpress.com/?p=35</guid>
<description><![CDATA[Dragon Cave is back up!  I can&#8217;t believe how quick they were able to get switched over to the]]></description>
<content:encoded><![CDATA[<p>Dragon Cave is back up!  I can't believe how quick they were able to get switched over to the new server.  It's SO fast now to!  It use to take a minute or more to load a page there, but now it only takes seconds!</p>
<p>Since comming back my <a href="http://dragcave.ath.cx/viewdragon/qsDb" target="_blank">Orange</a> egg hatched and I adopted a <a href="http://dragcave.ath.cx/viewdragon/LfVk" target="_blank">2-Tone</a> egg.  My <a href="http://dragcave.ath.cx/viewdragon/Tk8M" target="_blank">Black</a> egg has a hole in it as well.  I think it will hatch before morning.</p>
<p>I posted all of them on <a href="http://www.gaiaonline.com/" target="_blank">Gaia</a>.  One has already jumped from 30 to 160 views!</p>
<p>Well, time to go to bed.  Sleep well sweet internets....</p>
<p> </p>
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<title><![CDATA[Dragon Cave and Other Stuff]]></title>
<link>http://elementalbynature.wordpress.com/?p=32</link>
<pubDate>Mon, 12 May 2008 14:38:38 +0000</pubDate>
<dc:creator>WillowMoon</dc:creator>
<guid>http://elementalbynature.wordpress.com/?p=32</guid>
<description><![CDATA[Over the weekend two more of my Dragon Cave eggs hatched!  The orange one is also starting to crac]]></description>
<content:encoded><![CDATA[<p>Over the weekend two more of my <a href="http://dragcave.ath.cx/">Dragon Cave</a> eggs hatched!  The orange one is also starting to crack.  I spent a <span style="text-decoration:underline;">lot</span> of time on <a href="http://www.gaiaonline.com/" target="_blank">Gaia Online</a> this weekend (it's blocked at work), and now I'm sure that I'll use that to help hatch all my eggs.  My grey hatchling got his wings over the weekend, and with that I found out it's a boy!  I'll have to do some searching to find out what I want to name him.</p>
<p>I've haven't talked about him before, but I have this really unique fish called a <a href="http://www.google.com/search?hl=en&#38;q=%22black+ghost+knife%22" target="_blank">Black Ghost Knife</a> that I've named Cole.  I've had him for about a year and a half and for all of that time he's been stuck in this little 10gal tank because my large tank (55gal) had fish that kept dieing from an unknown disease.  Now that has FINALLY gotten cleared up I was able to move him over yesterday.  He's grown from 3-4 inches when I first got him to about 7 or so inches now.  He seems to be adjusting just fine to the new tank.  Because he's nocturnal I kept the tank lights off last night.  I usually have them on from 4pm to midnight, so the rest of my fish were a little confused by the darkness, but it gave him time to search everything out.<br />
If you want to see some pics of Black Ghost Knife fish here are some examples:  <a href="http://www.aquarticles.com/images/Fish%20Stores%20Canada/BigAlsRichmond/p50%20Black%20ghost%20knife.jpg" target="_blank">pic 1</a>,  <a href="http://www.aqua-fish.net/imgs/fish1/black-ghost-3.jpg" target="_blank">pic 2</a>,  <a href="http://www.aqua-fish.net/imgs/fish1/black-ghost-1.jpg" target="_blank">pic 3</a>,  <a href="http://www.aquariumsolutions.org/gallery/displayimage.php?album=1&#38;pos=35" target="_blank">pic 4</a>.  As you can see they are thin "knife" shaped, or as one of my friends said, they look like a feather from a large bird.  They have a fin that travels from right under their gils all the way to their tail, and it is their main form of propulsion.  Cole eats frozen bloodworms, and is very perticular about what brand.  He only likes San Fransisco Bay Brand.  Every other brand he just noses around looking for the "good stuff".  While other owners have said that their BGK likes brine shrimp and flake food, Cole never touches them and will only eat "his favorite".</p>
<p>That's all for now....</p>
<p> </p>
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<title><![CDATA[Why does I always forget about forums?]]></title>
<link>http://greenteaicecream.wordpress.com/?p=206</link>
<pubDate>Mon, 14 Apr 2008 15:22:17 +0000</pubDate>
<dc:creator>Michael Clarke</dc:creator>
<guid>http://greenteaicecream.wordpress.com/?p=206</guid>
<description><![CDATA[Well, not exactly forget but stumbling across The Student Room sent me to Big Boards, a site trackin]]></description>
<content:encoded><![CDATA[<p>Well, not exactly forget but stumbling across <a href="http://www.thestudentroom.co.uk/" target="_blank">The Student Room</a> sent me to <a href="http://www.big-boards.com/" target="_blank">Big Boards</a>, a site tracking forum activity.  The Student Room does very respectably, enough to make me sit up and take notice but the number one board they track is <a href="http://www.gaiaonline.com/forum/index.php" target="_blank">Gaia Online</a>, a role playing and anime forum with over 12 million members and 13 <em>billion </em>postings. It's not the biggest social network in the world (LinkedIn, for example, has <a href="http://www.markevanstech.com/2008/03/20/how-linkedin-got-its-groove-back/" target="_blank">17 million members</a>) but that surely makes it one of the more active.</p>
<p>Kind of puts <a href="http://www.ning.com" target="_blank">Ning</a> into perspective, doesn't it?</p>
<p>So why, when the likes of me talk about social networking, are forums so often left out of the conversation?  Is it because they feel like transistors to Web 2.0's silicon?  Because forums are inevitably trees rather than rhizomes?  Or because they're difficult to navigate, demand considerable investments of time and energy and oblige you to go out and work for your content and connections whilst the average self-styled social network simply drops them in your lap?  There's certainly an exponentially smaller level of technical investment involved in getting one up and running, mind you.</p>
<p>Hmm.  Perhaps forums are more like a village square or market place where anyone can listen in to a conversation (is Twitter simply a massive unthreaded forum?) and perhaps that's the attraction for  a demographic like The Student Room.  Of course, the same could be said of online communities like Club Penguin or Second Life but there's nothing quite as instantaneous as low-end tech.  The most active and invaluable forums, come to think of it, are found wherever geeks congregate, be that Slashdot (still the model for forum management) and <a href="http://arstechnica.com/news.ars/post/20080409-ars-launches-the-server-room-for-large-scale-it-discussion.html" target="_blank">Ars Technica</a>.</p>
<p>One thing I remember (from helping set up the original BBC Online forums with <a href="http://lizziejackson.com/" target="_blank">Lizzie Jackson</a>, who did most of the hard work, incidentally) is that successful forums are expensive if you need to moderate them - unless you can get your users to moderate them for you.  But that's another story (more detail from <a href="http://silkcharm.blogspot.com/2008/03/jeremiah-owyang-and-managing.html" target="_blank">Laurel Papworth here</a>).</p>
<p>(And I suppose if a forum is a village square, a blog is a bloke on a soapbox shouting randomly at passers-by.)</p>
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<title><![CDATA[Market Madness]]></title>
<link>http://aortiz.wordpress.com/?p=123</link>
<pubDate>Thu, 27 Mar 2008 16:19:57 +0000</pubDate>
<dc:creator>aortiz</dc:creator>
<guid>http://aortiz.wordpress.com/?p=123</guid>
<description><![CDATA[I played Gaia Online for a while back in my day, and recently popped back on for a while to give it ]]></description>
<content:encoded><![CDATA[<p>I played Gaia Online for a while back in my day, and recently popped back on for a while to give it another spin and see how it had evolved. It's certainly different from what it used to be, for sure, and the focus of the game/interactive community/time-wasting site has changed from what seemed to be an anime-lover gathering place to a chibi-person-lover gathering place. The whole point of Gaia has become to <i>make your dude/dudette look cool </i>within an ocean of <i>other</i> dudes/dudettes that look cool.</p>
<p>While I'm not one to bash on character customization (how many hours did I spend in the Rock Band clothing store again?) but Gaia's focus seems to be entirely on that, making it a tricky thing to really sink into. Their secret lies in getting people to earn Gold by doing stuff they really like to do--like watch videos and play games, post art and talk on forums. Doing fun things earns you points AKA Gaia Gold, and using that Gold you can buy stuff on the market--a market which consists of stores generated by Gaia and a bidding/selling system with other players. On this market, you can get accessories and hats and dark haloes and burning swords of Oblivion--all of this can go on a little virtual representation of you (far cooler than you have ever looked in real life, of course) and you can show yourself off to the millions of other Gaia players who are all wearing similar equipment.</p>
<p>In the end everyone is so intricate and complex and covered in stuff that it's severely hard to stand out anymore, and it's gotten me to the point of slowing my insane rampage to find all the cool items I wanted.</p>
<p>In my experience, however, I did get to understand a great deal about this online community and why it works--particularly their market system. I've been comparing it to other markets in other games, and took the following examples: City of Heroes, which a friend of mine took the time to explain to me, and elaborated on the confusing market system; World of Warcraft, where I looked at the standard bidding system; EVE Online came to mind; and finally the real world Stock Market, how it works and how it fluctuates.</p>
<p>Surprisingly, out of all those markets, it's most similar to the Stock Market, somehow, despite that it's a buying and selling bidding system, with buy now prices and user-placed bidding increments. Basically, depending on the popularity of a particular item, its market value increases or decreases and people begin to buy or sell more as that fluctuates. Items like Naruto headbands, angel wings and the old-school favorite "Ancient Katana" are constantly high in the hundred thousands for cost, where items that you could purchase in a shop or that have only recently been released--even if they are special edition--are pretty much cheap buys. Usually, you're better off buying new releases directly from the Gaia Stores--players will be itching to earn profit off their own buys and will be selling expensive on the bidding market.</p>
<p>The market has a few broken issues; for example, people can just pull their auctions out at the last minute if they don't like the buy price at no penalty cost to them, and putting an auction up costs no real money, either. It's only when you sell an item that a "broker's fee" is applied, balancing out the market by removing money from the game, but then the prices become a tad inflated from overpricing, so people can earn back that 6k Gold they lose from selling a 300k item.</p>
<p>But that's not the issue--the real problem is how difficult it is to actually get your hands on some of those items because <i>so many people on Gaia are jerks</i>. I'm not saying all, and if you're reading this and agreeing with me you know <i>exactly</i> what I'm talking about. You're seconds away from getting an Ancient Katana for 180k Gold, and the seller decides that because their Buy Now price is 250k, they don't want to settle for that much less, and so they pull their auction out and lose nothing.</p>
<p>All in all, watching the Gaia Market, predicting which items will sell and which ones won't and collecting your own list of cool stuff is extremely addictive. I really like my little character, even if there's probably a hundred thousand people who have characters that are very similar. It's an interesting thing about Gaia--it's like a game, but it's not, and yet people play it all the time. There's games <i>in </i>it. You can make a game <i>of</i> it. It's just one of those quasi-existential things. Gaia doesn't even know what it is. I used to call it an art site. I started calling it an anime site. Now, I'm just not sure what it is anymore. It's a community, filled with all the different things communities do.</p>
<p>Then again, looking on that, doesn't World of Warcraft fit the definition of a community, too?</p>
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<title><![CDATA[La curieuse crise de Second Life]]></title>
<link>http://gromike.wordpress.com/?p=1259</link>
<pubDate>Mon, 24 Mar 2008 13:03:28 +0000</pubDate>
<dc:creator>mpc2006</dc:creator>
<guid>http://gromike.wordpress.com/?p=1259</guid>
<description><![CDATA[J’avoue que ne pas faire l’unanimité est tout à fait normal.  Mais comment peut on dire qu’]]></description>
<content:encoded><![CDATA[<p><span style="font-size:10pt;color:black;font-family:Verdana;">J’avoue que ne pas faire l’unanimité est tout à fait normal.<span>  </span>Mais comment peut on dire qu’une société est moribonde lorsqu’elle a levé 20 millions de dollars et qu’elle a atteint son break even point ( « seuil de rentabilité ») depuis un an. </span><span style="font-size:10pt;color:black;font-family:Verdana;"></p>
<p>Dans la vidéo (<a href="http://gromike.wordpress.com/2007/12/18/second-life-un-business-model-qui-gagne/">ici</a>) on nous annonce 5 Millions de dollars de revenus mensuel. Doit-on croire l’un des principaux investisseurs ? Il est vrai que les observateurs d’un soir noteront ce curieux propos </span><span style="font-size:10pt;color:black;font-family:Verdana;"><span> </span>« c’est une des sociétés dans laquelle nous investissons qui a la plus forte progression en terme de revenus ». </p>
<p>Benchmark capital est un petit fonds d’investissement ( <a href="http://www.benchmark.com/portfolio/worldwide.shtml">son portfolio</a> ) : AOL, Bebo, Ebay, Friendster, Gaia interactive, metacafe,1-800-Flowers, Palm, MySQL, Redhat, Rambus, Jamdat, E-Loan.</span><span style="font-size:10pt;color:black;font-family:Verdana;"> J’ai juste vérifié si cela est réaliste. Même s’il y a beaucoup de vétérans du web ceux ci semblent oublier l’un des business Internet à savoir l’hébergement. </p>
<p>Second Life fonctionne sur certains points comme un hébergeur et ses tarifs sont élevés (je ne connais pas la politique de pricing de Linden lab mais une baisse des prix amènerait beaucoup de petits projets qui sont d’ailleurs l’essentiel de SL actuellement à l’inverse des sociétés et marques). </p>
<p>En prenant le nombres d’îles existantes en Mars (13348 </span><span style="font-size:10pt;color:black;font-family:Verdana;">îles) et sachant que les frais de maintenance mensuels sont de 295 dollars(une île = un serveur), cela donne un résultat de 3 937 660 de dollars sur une source. En ajoutant la base de membre payant de l’ordre de 92096 (9.95 dollars par mois ou 6 dollars à l’année)(prenons l’hypothèse basse à 6 dollars = 552 576, en considérant l’achat d’île à </span><span style="font-size:10pt;color:black;font-family:Verdana;">1675 dollars (ex : 487 achats pour Mars = 815 725). Il y a encore des sources (</span><span style="font-size:10pt;color:black;font-family:Verdana;">l’import de textures qui coûte 10 lindens (tout ce que vous voyez dans sl nécessite une texture donc il en faut beaucoup, les terrains achetés sur la zone principale (mainland), je ne compte pas les openspace ou voids qui ajoutent de la capacité serveur (</span><span style="font-size:10pt;font-family:Verdana;">415 dollars à l’achat + 75 dollars de maintenance mensuelle( le lot peut monter à quatre)</span><span style="font-size:10pt;color:black;font-family:Verdana;">, les changements techniques facturés, se marier coûte 10 lindens, divorcer 20 <span> </span>etc…)</span><span style="font-size:10pt;color:black;font-family:Verdana;">mais arrêtons nous là pour voir si bertrand est d’accord.</span></p>
<p><span style="font-size:10pt;color:black;font-family:Verdana;"><img src="http://gromike.wordpress.com/files/2008/03/2006_01_25_dcedl_1337.jpg" alt="2006_01_25_dcedl_1337.jpg" /></span></p>
<p><span style="font-size:10pt;color:black;font-family:Verdana;"><span style="font-size:10pt;color:black;font-family:Verdana;"><strong>5 000 000</strong></span><span style="font-size:10pt;color:black;font-family:Verdana;"><span>    </span>3 937 660 + 552 576 + </span><span style="font-size:10pt;color:black;font-family:Verdana;">815 725 = 5 305 961 dollars.</span></span></p>
<p><span style="font-size:10pt;color:black;font-family:Verdana;"><span style="font-size:10pt;color:black;font-family:Verdana;"><span style="font-size:10pt;color:black;font-family:Verdana;"><br />
Le compte est bon. (voir en excédent sans tout prendre en compte)</span><span style="font-size:10pt;color:black;font-family:Verdana;">Tout n’est pas pris en compte donc Linden Lab fait plus de 5 millions de dollars sur mars avec trois sources et une audience minimale. Audience minimale qu’il faut reconnaître mais qui n’est pas comprise car le vrai indicateur fiable pour l’instant c’est le temps passé dans un monde virtuel et il augmente au détriment de la télé d’où l’essor de projets ou d’investissements dans des mondes virtuels pour enfants. (là il y aura des morts)</span><span style="font-size:10pt;color:black;font-family:Verdana;"></p>
<p>Rappelons la barrière à l’entrée du client qu’il faut télécharger. Dès lors toute comparaison avec un site web est caduque. L’acquisition d’audience est plus rude et le manque d’outil d’aide et une interface « soviétique » ne profite pas à la fidélisation. </span><span style="font-size:10pt;color:black;font-family:Verdana;">Vaut il mieux avoir une faible audience et des revenus et un potentiel de marché ou une audience massive et pas ou peu de revenus ? (Napster avait 70 millions d’utilisateurs).</span><span style="font-size:10pt;color:black;font-family:Verdana;"> </span><span style="font-size:10pt;color:black;font-family:Verdana;"></p>
<p>Second Life et son éditeur sont donc à l’agonie selon les spécialistes à l’inverse des nombreux services divers ayant levé des fonds et qui cherchent encore des moyens de monétisation. </span><span style="font-size:10pt;color:black;font-family:Verdana;">J’utilise les chiffres fournis par Linden lab depuis le début et sur la même page. La transparence est d’ailleurs une des erreurs marketing de SL (trop d’honnêteté n’est pas forcément récompensé). A contrario de beaucoup de site qui n’explique pas les ficelles de l’audience dupliquée, Linden lab a fourni trop de données. Un site Internet aurait rarement publié son taux de churn identifiable avec les connections mensuelles et bien gardé à vue l’unique chiffre de création d’avatars (13 millions) qui excitait tant les journalistes. </p>
<p>Les Lindens sont peut être un peu trop idéaliste et d’ailleurs leur moyen de fonctionnement est assez spécifique (<a href="http://lindenlab.com/about/tao">tao linden</a>). J’avoue de loin être un peu sceptique au niveau productivité sur ce mode de fonctionnement et finalement la société gagne de l’argent. Rappelons que Philip Rosedale est l’ancien CTO de Realnetworks et non CEO. Mitch Kapor le dit lui-même « Bill gates est une exception ». Un technicien comme Rosedale n’a pas les réflexes d’un manager international qui n’aurait pas oublié la V.AT (tva). Chez Ebay, Pierre Omidyar a laissé les reines à une killeuse qui a boosté sa société, Google a monté un triumvirat… Il est donc temps de passer à un autre phase car le marché est entrain d’émerger (<a href="http://sleducation.wikispaces.com/virtualworlds">liste non exhaustive</a>). </span><span style="font-size:10pt;color:black;font-family:Verdana;"> </span><span style="font-size:10pt;color:black;font-family:Verdana;"></p>
<p>Pendant que les observateurs d’un soir ricanent de cette belle mort annoncée, la petite </span><span style="font-size:10pt;font-family:Verdana;">Katharine Berry (15 ans) continue ses développements et permet de ranger son inventaire en mode off-game. (attention le site peut se trouver down)</span><span style="font-size:10pt;font-family:Verdana;"><a href="http://67.202.23.255/">http://67.202.23.255/</a></span><span style="font-size:10pt;font-family:Verdana;"></p>
<p>Des projets comme <a href="http://opensimulator.org/wiki/Main_Page">Opensim</a> ou <a href="http://www.realxtend.org/">Realextend</a> sont entrain d’apporter des briques supplémentaires et l’on apprend que <a href="http://lslblog.free.fr/index.php/post/2008/03/21/Quelquun-connait-Python-Linden-Labs-libere-le-code-de-son-CAPS-server">des parties de codes sont bientôt accessibles</a>.</span><span style="font-size:10pt;font-family:Verdana;"> </span><span style="font-size:10pt;font-family:Verdana;"><a href="http://immersiveeducation.org/"><span></p>
<p>Immersive Education Initiative</span></a></span><span style="font-size:10pt;font-family:Verdana;"> ne semble pas écouter nos nombreux spécialistes et a décidé de retenir pour ses projets : <a href="http://www.opencroquet.org/index.php/Main_Page">Croquet</a>, <a href="http://blogs.sun.com/wonderland/">SUN</a>, <a href="http://secondlife.com/">Second Life</a>.</span><span style="font-size:10pt;color:black;font-family:Verdana;"></span><span style="font-size:10pt;color:black;font-family:Verdana;"> </span><span style="font-size:10pt;color:black;font-family:Verdana;"></p>
<p>Et puis Second life pour l’instant n’a jamais détruit mon contenus. A chaque connexion je retrouve tout ce que j’ai crée alors que sur ce même blog le fait de mettre une vidéo m’expose à un retrait sans avertissement qui nuit à mon contenus globale. Contenus qui n’est pas encore monétisé par cette plate-forme et qui lui coûte très cher en hébergement / broadband alors que sur SL je paye et même je peux ne pas payer mais la logique fait que je retrouve mes petits. </span></p>
<p><span style="font-size:10pt;color:black;font-family:Verdana;"><img src="http://gromike.wordpress.com/files/2008/03/yousorry.jpg" alt="yousorry.jpg" /></span></p>
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<title><![CDATA[Le Gartn Air: preparez-vous au virtuel mais sans Second Life]]></title>
<link>http://gromike.wordpress.com/?p=1244</link>
<pubDate>Mon, 17 Mar 2008 18:29:40 +0000</pubDate>
<dc:creator>mpc2006</dc:creator>
<guid>http://gromike.wordpress.com/?p=1244</guid>
<description><![CDATA[Voici un nouveau rapport bien contradictoire du Gartner group. En concurrence avec le Yankee Group, ]]></description>
<content:encoded><![CDATA[<p><span style="font-size:10pt;font-family:Verdana;">Voici <a href="http://www.gartner.com/it/page.jsp?id=619513&#38;format=print">un nouveau rapport </a>bien contradictoire du Gartner group. En concurrence avec le Yankee Group, le Gartner qui annonce que la majorité des internautes passeront au virtuel d’ici 2011 mais sans doute sans la plate-forme la plus aboutie pour l’instant. Ceci en partie du au problème de compatibilité des cartes graphiques. Je suis donc ravie que 1 an plus tard ce cabinet de haut vol s’inspire d’une de mes notes </span><span style="font-size:10pt;font-family:Wingdings;"><span>J</span></span><span style="font-size:10pt;font-family:Verdana;"> (<a href="http://gromike.wordpress.com/2007/03/02/retour-sur-les-chiffres/">ici</a>). </p>
<p>Par contre le Gartner oubli que Intel développe des cartes compatibles depuis et que le marché du renouvellement des cartes existe (syndrome Yankee « sl condamné car trop pc centrique » et maintenant sl sur téléphone portable ). On apprend que l’arlésienne Home de Sony prendra le marché bien que la plate-forme ne soit pas encore visible. Le virtuel est tellement simple en développement que Sony a retardé sa sortie. </p>
<p>On se rappel du vivant écho envers Outback Online </span><span style="font-size:10pt;font-family:Wingdings;"><span>J</span></span><span style="font-size:10pt;font-family:Verdana;"> (<a href="http://www.jeuxvideopc.com/news/7673-jeu-beta-outback-online.php">ici</a> ), rappelons-nous l’annonce de son fondateur dont la page est maintenant <a href="http://www.outbackonline.com/">un 404 error</a> <i>« </i><em><span style="font-style:normal;">Second Life est un village - et j’ai presque fini de bâtir Rome », bon ben garçon attelle–toi à bâtir une page web pour expliquer où en est la révolution du Tibre</span>.</em> </p>
<p>De plus le cabinet ne nous explique pas le tour de magie utilisé par Sony pour convertir son univers à des cartes graphiques de bureau (idem que pour second Life)et à des besoins PSP. Le deuxième problème soulevé se situe au niveau des maintenances. Or les maintenances d’il y a un an (tous les mercredi) ne sont plus aussi ponctuelles. La rupture de service par contre est un facteur nuisible en effet mais idem que pour n’importe quel fournisseurs de broadband ou d’hébergements. Dans ce sens une gamme d’assurances de non-rupture de service serait bienvenue.</span><span style="font-size:10pt;font-family:Verdana;"> </span><span style="font-size:10pt;font-family:Verdana;"></p>
<p>D’un coté il y a donc un cabinet de référence IT qui déconseille l’utilisation de Second Life mais qui annonce un marché (par contre il faut attendre une superbe plate-forme qui va tout absorber et tout résoudre) et de l’autre IBM, Cisco System, Sun microsystem, Intel, la NASA… qui persistent dans l’usage de Second Life. Mais où peut-on tester le virtuel aujourd’hui ? </span><span style="font-size:10pt;font-family:Verdana;">Qui se trompe ?</span><span style="font-size:10pt;font-family:Verdana;">Le Gartner conseille t-il aux entreprises de lorgner vers <a href="http://www.neopets.com/">Néopets</a> ?</span><span style="font-size:10pt;font-family:Verdana;"> </span></p>
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<title><![CDATA[What else than the - News ^^;]]></title>
<link>http://sweetaddict.wordpress.com/?p=193</link>
<pubDate>Sat, 31 May 2008 13:46:15 +0000</pubDate>
<dc:creator>sweetaddict</dc:creator>
<guid>http://sweetaddict.wordpress.com/?p=193</guid>
<description><![CDATA[*EHEM!!!*
Good afternoon I wish!
I decided to make out of my online businesses A BIG thing. In meani]]></description>
<content:encoded><![CDATA[<p>*EHEM!!!*</p>
<p>Good afternoon I wish!</p>
<p>I decided to make out of my online businesses A BIG thing. In meaning ... <span style="color:#943634;">*whahahahaWHAHAHAHAJAHAH*, lol sorry ... Where was I? Oh, right.</span> I'll be putting some portals at every post from now on at the bottom of the message ^.^! <span style="color:#943634;">( You'll see what I mean ... )</span> Well, I have only ONE MORE GOD DAMN IT WEEK of school. Afterwards supppeeer long holidays. <span style="color:#943634;">*Yush ... I'm already day dreaming ...*</span> Never mind. I'll be making pixel and vector art!!! <span style="color:#943634;">*WEeee*</span> About YouChoob ... well I dunno about it ... but I do am gonna make a popular thing about DSA! ( DivinelySweetAddict <span style="color:#e36c0a;">). I've got a new haircut o.o!</span> About my fanfiction ... <span style="color:#548dd4;">but sure I'll writte more of it o_o!</span> <span style="color:red;">Omg, these Ice cream, pudding, choco thing mix cup was so delicious!</span> I'll hopefully also make some music! <span style="color:#00b050;">( Yush! My OWN music ... If I will ever make it ... ) </span><span style="color:#7030a0;">I can dream can't I?</span><span style="color:#00b050;"> </span></p>
<p>And many MANY more up to come in only ... 13 days!!! <span style="color:#d99594;">*WHHAAAHAHAHAHA - cough, cough*</span></p>
<p><a href="http://sweetaddict.deviantart.com/">Meh Gallerie!</a> <a href="http://lollirurikiki.myminicity.com/">Welcome to LolliRuriKiki!</a> <a href="http://www.gaiaonline.com/profiles/?u=10288564">OMFGP!</a></p>
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<title><![CDATA[Absolutely Disgusting]]></title>
<link>http://leakyfaucets.wordpress.com/?p=3</link>
<pubDate>Fri, 30 May 2008 05:00:26 +0000</pubDate>
<dc:creator>haileykins</dc:creator>
<guid>http://leakyfaucets.wordpress.com/?p=3</guid>
<description><![CDATA[I play way too much computer. Within five minutes of waking up, I turn my laptop on. I actually went]]></description>
<content:encoded><![CDATA[<p><strong>I play way too much computer</strong>. Within five minutes of waking up, I turn my laptop on. I actually went a few days without ever going outside. Pathetic, right? My marathon ended today because I went over to my friends house. Before that, the only times I went out were to check the mail for my web-cam which should have been here already.<br />
<br><br><br />
Speaking of my web-cam, I ordered it for about eleven dollars ( including shipping ) from Amazon.com last Friday, and it's still not here. Supposedly first class shipping is only supposed to take two days. Maybe I shouldn't count Memorial Day, though. Oh well.<br />
<br><br><br />
So, my room is absolutely disgusting. I never even noticed until she informed me that there was a carton of rotting ice cream by my entertainment center. Oops. I didn't start smelling it until around yesterday, even though it has been in here for a few weeks. Or maybe I was smelling the rotting cappuccino I have buried under my Hello Kitty blanket. I should probably dispose of that sometime.<br />
<br><br><br />
Lately I've been eating only two meals a day. I have my first meal some time between three to four in the afternoon, and my second meal is after midnight. Eating actually feels like a chore to me. All I'm interested in doing after nine hard months of school is sitting in front of my laptop. I'll be lucky to not get hemorrhoids in the near future. At least I can just borrow my step-dad's hemorrhoid cream if that happens.<br />
<br><br><br />
About five minutes ago, a young African-American man rang our doorbell, and he was asking my step-dad for a ride to some place somewhere, and he's like, 'Man, I don't have a gun. I just need a ride.' And my step-dad turns him down, saying he has been drinking, ( so true ) and wont be driving tonight. The young man finally gives up, asks for a cigarette, then leaves.<br />
<br><br></p>
<p style="text-align:center;"><strong>My Latest Drawing</strong></p>
<p style="text-align:center;"><img class="aligncenter" src="http://i281.photobucket.com/albums/kk236/ButteredUpPets/Sarcasticat.png" alt="Sarcasticat" width="259" height="197" /></p>
<p style="text-align:center;"><strong>Sarcasticat says</strong>: This is the best blog I've ever read.</p>
<p><br><br></p>
<p style="text-align:left;">Bad kitty.</p>
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<title><![CDATA[This Belated Week In Erin, 5/18-5/25]]></title>
<link>http://erinptah.wordpress.com/?p=66</link>
<pubDate>Mon, 26 May 2008 18:57:28 +0000</pubDate>
<dc:creator>Erin Ptah</dc:creator>
<guid>http://erinptah.wordpress.com/?p=66</guid>
<description><![CDATA[Balticon notes will come later this evening.  Also, it looks like somebody tried to hack my much-neg]]></description>
<content:encoded><![CDATA[<p>Balticon notes will come later this evening.  Also, it looks like somebody tried to hack my much-neglected Gaia account while I was at the con; I got emails about twenty failed logon attempts.  (In other words, somebody needs to get a life.)</p>
<p><b>Emma</b><br />
&#8212;Raws of most of the Emma Bangaihen chapters <a href="http://emma.erinptah.com/">are now available</a>.</p>
<p><b><i>Hellsing</i></b><br />
<a href="http://community.livejournal.com/hellsing/1195477.html">Gentlemen, We Love War</a>: a Millennium fanmix<br />
<a href="http://sailorptah.deviantart.com/art/Sketch-The-Dance-86029320">Sketch - The Dance</a> (art, PG)<br />
<a href="http://sailorptah.deviantart.com/art/Post-dance-relaxation-86174065">Post-dance relaxation</a> (art, PG)<br />
<a href="http://sailorptah.deviantart.com/art/Teggy-Loves-Spaghetti-86442894">'Teggy Loves Spaghetti</a> (art, G)</p>
<p>&#8212;New layout at <a href="http://hellsing.comicgenesis.com/hellsing/index.html">Shine Hell</a>.  There's also <a href="http://hellsing.comicgenesis.com/hellsing/mix.html">a page for fanmixes</a>.<br />
&#8212;The Hellsingpuffs <a href="http://hellsing.comicgenesis.com/hellsing/puffs/index.html">are making a comeback</a>!  Six scenes <a href="http://sailorptah.deviantart.com/gallery/">freshly uploaded</a>, and counting!</p>
<p><b>Next Week in <a href="http://hellsing.comicgenesis.com/d/20080525.html"><i>Shine</i></a>:</b><br />
Research!  Logical deduction!  Catboy mischief!  Pip, of all people, has a flash of insight about vampires!  But will it be enough?</p>
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<title><![CDATA[Web 2.0]]></title>
<link>http://duckmaster.wordpress.com/?p=5</link>
<pubDate>Tue, 29 Apr 2008 15:16:47 +0000</pubDate>
<dc:creator>perkyduck</dc:creator>
<guid>http://duckmaster.wordpress.com/?p=5</guid>
<description><![CDATA[
Via Soitu m&#8217;entere de que el dia 25 va acabar la primera Web 2.0 expo d&#8217;enguany, celebr]]></description>
<content:encoded><![CDATA[<p><a href="http://en.oreilly.com/webexsf2008/public/content/home" target="_blank"><img class="alignnone size-medium wp-image-9 alignleft" style="float:left;" src="http://duckmaster.wordpress.com/files/2008/04/tags-copia.jpg?w=41" alt="Web 2.0 expo" width="41" height="242" /></a></p>
<p style="text-align:justify;">Via <a title="soitu article" href="http://www.soitu.es/soitu/2008/04/29/transnets/1209471493_465006.html" target="_blank">Soitu</a> m'entere de que el dia 25 va acabar la primera <a title="Web 2.0 expo san francisco" href="http://en.oreilly.com/webexsf2008/public/content/home" target="_blank">Web 2.0 expo</a> d'enguany, celebrada a San Francisco. Les <a title="Web 2.0 expo " href="http://www.web2expo.com/" target="_blank">Web 2.0 expo</a> són cites obligatòries per a estar al tant del que es cuina al món de les 2.0 i quines són les tendències. En aquesta, el guru <a title="O'Reilly " href="http://www.oreillynet.com/pub/au/27" target="_blank">Tim O'Reilly</a> va llançar un missatge positiu: malgrat la crisi encara queda molt per fer i dir, invocant la <strong>computació ambient</strong> com a objectiu.</p>
<p style="text-align:justify;">Altre guru, <a title="Jonathan Schwartz" href="http://blogs.sun.com/jonathan/" target="_blank">Jonathan Schwartz</a>, considera que el moviment pràcticament  s'ha acabat. I, quasi mentre ho deia, i segons explica <a title="vilaweb" href="http://www.vilaweb.cat/www/noticia?p_idcmp=2831966" target="_blank">vilaweb</a>, el portal especialitzat <a href="http://www.webware.com/8300-1_109-2.html" target="_blank">Webware</a> feia pública la llista de les 100 millors aplicacions web 2.0 del 2008.</p>
<p style="text-align:justify;">M'agradaria destacar tres productes del <em>top </em>10 que desconeixia : un cercador, <a title="Maxthon webware" href="http://www.webware.com/8301-13546_109-9913352-29.html" target="_blank">Maxthon</a>, i dues xarxes socials: <a title="Friendster webware" href="http://www.webware.com/8301-13546_109-9914678-29.html" target="_blank">Friendster</a> i <a title="Gaia Online webware" href="http://www.webware.com/8301-13546_109-9914679-29.html" target="_blank">Gaia Online</a>; els enllaços són a la <em>fitxa </em>de Webware.</p>
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<title><![CDATA[Top 100 Websites of 2008!]]></title>
<link>http://nomirauf.wordpress.com/2008/04/22/top-100-websites-of-2008/</link>
<pubDate>Mon, 21 Apr 2008 23:09:52 +0000</pubDate>
<dc:creator>nomi589</dc:creator>
<guid>http://nomirauf.wordpress.com/2008/04/22/top-100-websites-of-2008/</guid>
<description><![CDATA[Poll results for &#8216;The 100 top Web apps for 2008&#8243; are out. The poll was conducted by Webw]]></description>
<content:encoded><![CDATA[<p>Poll results for 'The 100 top Web apps for 2008" are out. The poll was conducted by <a href="http://www.webware.com" target="_blank">Webware.com</a>. Over 1.9 million votes were cast by internet users all over the globe. The winners in some of the categories are:</p>
<p><strong><span style="font-size:medium;">Search</span></strong>: Answers.com, Ask.com, Google (ofcourse!), Google Earth, Google Maps, Hakia, Live Search, Wikia, Wikipedia, Yahoo!.</p>
<p><strong><span style="font-size:medium;">Browsing &#38; Tools</span></strong>: Firefox, Google Reader, iGoogle, IE 7, iPhone, Maxthon, My Yahoo!, Opera, Safari, Windows Live Home.</p>
<p><strong><span style="font-size:medium;">Publishing</span></strong>: .MAC, Blogger, Drupal, Flickr, FotoFlexer, Photobucket, Picasa Web Albums, Twitter, Wordpress &#38; Wordpress.com, Worth 1000.</p>
<p><strong><span style="font-size:medium;">Social</span></strong>: Bebo, Deviantart, Facebook, Friendster, Gaia Online, Google Groups, LiveJournal, MySpace, Stardoll, Yahoo! Groups.</p>
<p>It seems that Google won in every category except Audio, Utility &#38; Security and Video. Thats still makes Google the winner in 7 out of 10 categories!</p>
<p>The complete list can be viewed here:<br />
<a href="http://www.webware.com/html/ww/100/2008/winners.html" target="_blank">http://www.webware.com/html/ww/100/2008/winners.html</a></p>
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<title><![CDATA[Let's get the Flock out of here.]]></title>
<link>http://tomensnaben.wordpress.com/2008/04/20/lets-get-the-flock-out-of-here-2/</link>
<pubDate>Sun, 20 Apr 2008 23:27:00 +0000</pubDate>
<dc:creator>tomensnaben</dc:creator>
<guid>http://tomensnaben.wordpress.com/2008/04/20/lets-get-the-flock-out-of-here-2/</guid>
<description><![CDATA[    I&#8217;m going to try and bring all of these web logs back. You see, I&#8217;ve lately been dau]]></description>
<content:encoded><![CDATA[<p><span style="font-family:Times New Roman;">    I'm going to try and bring all of these web logs back. You see, I've lately been daunted by the idea of keeping all of my sites updated. On top of that, I haven't had the Internet at my house, and Netscape just kicked me off of itself, because it's apparently going to be discontinued.<br />    But those seem to have righted each other. You see, Netscape pushed me on to some bizarre third-party thing called "Flock." I was less than thrilled at first, because it called itself "the social web browser," so I was worried that it would do something stupid, like allow others to use my account or something (I'm still a little worried). But, it has its own built-in blog poster, which I'm trying now. If this works, I'll be able to post to <a href="http://www.xanga.com/tomensnaben">Xanga</a>, <a href="http://tomensnaben.blogger.com/">Blogger</a>, <a href="http://tomensnaben.livejournal.com/">LiveJournal</a>, and two new ones: <a href="http://tomensnaben.blogsome.com/">Blogsome</a> and <a href="http://tomensnaben.wordpress.com/">WordPress</a> (maybe I should stop getting random accounts) at once. That leaves only <a href="http://360.yahoo.com/tomensnaben">Yahoo 360°</a>, <a href="http://www.myspace.com/tomensnaben">MySpace</a>, <a href="http://tomensnaben.gather.com/">Gather</a>, and <a href="http://www.gaiaonline.com/">Gaia Online</a> to copy and paste to (that is, after transferring my back entries, which I may not do with these new ones.<br />    Also, I got an account at a site called "<a href="http://schola.ning.com/profile/Tomen">Schola</a>," so you don't have to worry about any more Latin entries. Spanish, I don't know about. I need a way to keep these separate, but don't know what it should be.<br /></span>
<div class="flockcredit" style="text-align:right;color:rgb(204, 204, 204);font-size:x-small;">Blogged with the <a href="http://www.flock.com/blogged-with-flock" target="_new" title="Flock Browser">Flock Browser</a></div>
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<title><![CDATA[Fair Warning : New Games, &amp; A Sweeny Todd Pattern Coming Up]]></title>
<link>http://wickedrabbit.wordpress.com/?p=19</link>
<pubDate>Wed, 16 Apr 2008 04:04:38 +0000</pubDate>
<dc:creator>wickedrabbit</dc:creator>
<guid>http://wickedrabbit.wordpress.com/?p=19</guid>
<description><![CDATA[It&#8217;s official, I&#8217;m going t set to work on a Knit Pattern inspired by none other then SWE]]></description>
<content:encoded><![CDATA[<p>It's official, I'm going t set to work on a Knit Pattern inspired by none other then SWEENY TODD : The Demon Barber Of Fleet Street. In keeping with barbers and their friends : a place for a cloth the place over your <span style="text-decoration:line-through;">victims </span>customers shoulders and plenty of room for miscellaneous tools of the trade.</p>
<p>Prototype Sketch :::</p>
<p><a title="At Your Service by Wicked Rabbit, on Flickr" href="http://www.flickr.com/photos/snakemuse/2418094174/"><img src="http://farm3.static.flickr.com/2226/2418094174_e896734bd1.jpg" alt="At Your Service" width="500" height="340" /></a></p>
<p>To turn the table and get back to the forementioned subject of games this is what I'm downloading right now :</p>
<p><img src="http://cdn2.outspark.com/gameweb/bnb/banner/logo_3.gif" alt="" width="215" height="71" /></p>
<p>http://breadnbutter.outspark.com/</p>
<p><img src="http://outspark.com/portal/main/img/main_img02.gif" alt="" width="184" height="254" /></p>
<p><img src="http://outspark.com/portal/main/img/main_img01.gif" alt="" width="184" height="254" /></p>
<p>Courtesy of <a href="http://outspark.com">Outspark.com</a></p>
<p>You'll be able to find me there on my screen name : Vivid Omen.</p>
<p>Secret of the solstice seems to be very Ragnarok Online which I haven't played in QUITE a while and if I don't click with Solstice I'm thinking I'll go back to RO since Warcraft and I are not meshing very well lately.</p>
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<title><![CDATA[Gaia Online]]></title>
<link>http://chanellerose.wordpress.com/?p=18</link>
<pubDate>Tue, 15 Apr 2008 10:17:06 +0000</pubDate>
<dc:creator>chanellerose</dc:creator>
<guid>http://chanellerose.wordpress.com/?p=18</guid>
<description><![CDATA[

Gaia Online – www.gaiaonline.com
 
In one sentence Gaia Online is an anime-themed forums-based ]]></description>
<content:encoded><![CDATA[<p class="MsoNormal" style="text-align:center;margin:0;"><strong><span style="font-size:11pt;color:#000000;font-family:Arial;"><img src="http://i174.photobucket.com/albums/w84/tameka2/gaia.png" alt="" width="195" height="240" /></span></strong></p>
<p><span style="font-size:11pt;color:#000000;font-family:Arial;"></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;color:black;font-family:Arial;"><strong>Gaia Online – www.gaiaonline.com</strong></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;color:black;font-family:Arial;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;color:black;font-family:Arial;">In one sentence Gaia Online is an anime-themed forums-based website, where virtual currency ($$$$), infectious flash games and awesome virtual homes exist!</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;color:black;font-family:Arial;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;color:black;font-family:Arial;">When you first explore the site you are denominated as a Gaian. You get to create an avatar (a cute anime character) and a virtual home; all of which you can customise yourself – whatever your untamed dreams conceive off. Thus being very invigorating personally, being ‘ahem’ a woman, who doesn’t mind the odd dress up and decorate here and there.</span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;color:black;font-family:Arial;">As a user you have the ability to change your characters skin tone, eye style and colour, hair style and colour, gender and fashion… Yes! You can posses as many clothes, hats, helmets, and some funky things (that I’m not too sure exactly what they are but hey what the hek I like them too) as you like. However… there is a catch. You need to acquire some Gaia dough. To obtain your Gaia riches, you need to engage in the website activities, for instance the Flash games and forums etc and who knows you could be a millionaire avatar in no time. <span> </span></span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;color:black;font-family:Arial;"> </span></p>
<p class="MsoNormal" style="margin:0;"><span style="font-size:10pt;color:black;font-family:Arial;">So check it out and have some fun. Shake trees for money, play the puzzle games (my fave) and please be sure to cause a stir in the forums meheheh.</span></p>
<p><font face="Arial" color="#000000"></p>
<p class="MsoNormal" style="margin:0;"> </p>
<p></font></span></p>
<p class="MsoNormal" style="margin:0;"> </p>
<p class="MsoNormal" style="margin:0;"> </p>
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<title><![CDATA[Bottle Rockets &amp; Sleeping Pills - Hello Brazil]]></title>
<link>http://theentropyreport.wordpress.com/?p=76</link>
<pubDate>Fri, 04 Apr 2008 16:18:02 +0000</pubDate>
<dc:creator>binarycheshire</dc:creator>
<guid>http://theentropyreport.wordpress.com/?p=76</guid>
<description><![CDATA[Recently, I removed my tooth.  It hurt a little.  More than I figured it would, but less than I fear]]></description>
<content:encoded><![CDATA[<p>Recently, I removed my tooth.  It hurt a little.  More than I figured it would, but less than I feared.  There's still some tooth left in the hole.  It's quite painful and I'm sure that there's a good chance that it'll kill me if not given the proper treatment.  Whatever.  Anyway, I'm sitting in Gaia Rally, generally being bored, and realize, that to date, I've hardly had more than six or seven intelligent conversations there.  So thus began the search for a good talk.  I've worked out a system of choosing rooms in the Rally.  If the name seems somewhat mature, (not sexual, just more intelligent than hAnnhahs_montanash1994, etc), I head in to see if there's indeed a mind among them.</p>
<p>Most of the time, I fail entirely too often.  So I decide to hit one of the Pinoy rooms.  I don't speak any language other than English, so perhaps it is a bit selfish of me expecting others to know my language when I don't know theirs, but my argument is America's Poor Education System.  Besides, I always try to help others polish their English if they need it, so I feel there's a fair exchange going on.  At any rate, I was speaking to someone my own age for once, sitting somewhere in Brazil.  We spoke on the healthcare systems of both countries, how cutting and burning the forest was illegal but how they continued to do so, and so on.</p>
<p>All in all it was a great talk with someone who didn't speak my own language normally.  Connections FTW!</p>
<p>Another thing that I brought up was how I've noticed that most games I play on a regular basis, or used to, had a high concentration of Brazilians.  (And these guys know how to tear up some Gunbound.  &#62;.&#60; )</p>
<p>So I'm running a little low on steam right now, having been up a good while with a (self imposed) toothache from some home surgery, and I'd like to play a little more CS before I crash.</p>
<p>But for any Brazilians that wander by, HI THERE!  Hope to see you on the Road and in Game.</p>
<p>Regards,</p>
<p>Scarab</p>
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<title><![CDATA[Social media sponsorship roundup]]></title>
<link>http://executivesummary.wordpress.com/?p=179</link>
<pubDate>Fri, 04 Apr 2008 02:59:30 +0000</pubDate>
<dc:creator>James</dc:creator>
<guid>http://executivesummary.wordpress.com/?p=179</guid>
<description><![CDATA[Further onto my earlier post, here are some more sponsorship deals, unfortunately no deal sizes:


S]]></description>
<content:encoded><![CDATA[<p>Further onto my earlier <a href="http://executivesummary.wordpress.com/2008/03/16/social-media-sponsorship-roundup/">post</a>, here are some more sponsorship deals, unfortunately no deal sizes:</p>
<ol>
<li>
<div><a href="http://virtualeconomicforum.com/content-library/blogging/about/stardoll_signs_sponsorship_deal_around_nim_movie/">Stardoll signs sponsorship deal around Nim movie </a>- Featuring environments from the film and virtual items</div>
</li>
<li>
<div><a href="http://virtualeconomicforum.com/content-library/blogging/about/coca_cola_launches_avatar_based_facebook_application/">Coca Cola launches avatar-based Facebook application</a> - I wonder if they outsourced the development of this app</div>
</li>
<li>
<div><a href="http://www.techcrunch.com/2008/01/29/movie-licensing-goes-virtual-with-habbo-paramount-deal/">Habbo/Paramount licensing deal </a>- Not all that new, but one of the most interesting I think. Talent/Literary agency WMA brokered this deal apparently</div>
</li>
</ol>
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